2018-09-17 19:19:29 +00:00
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#include "script_component.hpp"
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2015-03-06 04:34:38 +00:00
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/*
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2023-08-28 17:26:24 +00:00
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* Author: CAA-Picard, johnb43
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* Check if a unit can check the ammo of the target.
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2015-03-06 04:34:38 +00:00
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*
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2016-06-18 09:50:41 +00:00
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* Arguments:
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2023-08-28 17:26:24 +00:00
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* 0: Unit equipped with the weapon <OBJECT>
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2015-03-06 04:34:38 +00:00
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*
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2016-06-18 09:50:41 +00:00
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* Return Value:
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2023-08-28 17:26:24 +00:00
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* Can check ammo <BOOL>
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2015-04-22 00:35:04 +00:00
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*
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* Example:
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2019-06-08 04:47:39 +00:00
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* [cursorObject] call ace_reload_fnc_canCheckAmmo
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2015-04-22 00:35:04 +00:00
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*
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* Public: No
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2015-03-06 04:34:38 +00:00
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*/
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2019-06-08 04:47:39 +00:00
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params ["_target"];
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2015-04-18 03:40:37 +00:00
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2023-08-28 17:26:24 +00:00
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// Static weapons
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2015-03-06 04:34:38 +00:00
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if (_target isKindOf "StaticWeapon") exitWith {
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2023-08-28 17:26:24 +00:00
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// No check ammo action on destroyed static weapons
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2015-10-04 09:58:26 +00:00
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if (!alive _target) exitWith {false};
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2023-08-28 17:26:24 +00:00
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if (currentMagazine _target != "") exitWith {true};
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2015-10-04 09:58:26 +00:00
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2023-08-28 17:26:24 +00:00
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// Check for loaded magazines
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(magazinesAmmoFull _target) findIf {_x select 2} != -1
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2015-03-06 04:34:38 +00:00
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};
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2023-08-28 17:26:24 +00:00
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// All other vehicles
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2015-03-06 04:34:38 +00:00
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if !(_target isKindOf "CAManBase") exitWith {false};
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// For men
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if (currentWeapon _target == "") exitWith {false};
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// Check if their current magazine is a belt
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2015-10-04 09:58:26 +00:00
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if (getNumber (configFile >> "CfgMagazines" >> currentMagazine _target >> "ACE_isBelt") == 1) exitWith {true};
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2015-03-06 04:34:38 +00:00
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// Check for rocket launchers
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if (currentWeapon _target == secondaryWeapon _target) exitWith {true};
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false
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