ACE3/addons/markers/functions/fnc_setMarkerNetwork.sqf

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2015-01-18 16:17:06 +00:00
// by commy2
#include "script_component.hpp"
private ["_marker", "_data", "_config"];
_marker = _this select 0;
_data = _this select 1;
_config = (configfile >> "CfgMarkers") select (_data select 0);
_marker setMarkerTypeLocal configName _config;
_config = (configfile >> "CfgMarkerColors") select (_data select 1);
_marker setMarkerColorLocal configName _config;
_marker setMarkerPosLocal (_data select 2);
_marker setMarkerDirLocal (_data select 3);
// save properties on server machine for JIP, marker editing ready
if (isMultiplayer && {isServer}) then {
private ["_allMapMarkers", "_allMapMarkersProperties", "_index"];
_allMapMarkers = GETMVAR(allMapMarkers,[]);
_allMapMarkersProperties = GETMVAR(allMapMarkersProperties,[]);
_index = _allMapMarkers find _marker;
if (_index == -1) then {
_allMapMarkers pushBack _marker;
_allMapMarkersProperties pushBack _data;
} else {
_allMapMarkers set [_index, _marker];
_allMapMarkersProperties set [_index, _data];
};
GVAR(allMapMarkers) = _allMapMarkers;
GVAR(allMapMarkersProperties) = _allMapMarkersProperties;
};