ACE3/addons/csw/functions/fnc_canDeployTripod.sqf

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#include "..\script_component.hpp"
/*
* Author: tcvm
* Checks if the unit can deploy a tripod
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* Can deploy <BOOL>
*
* Example:
* player call ace_csw_fnc_canDeployTripod
*
* Public: No
*/
params ["_unit"];
private _secondaryWeapon = secondaryWeapon _unit;
_secondaryWeapon != "" && {getText (configFile >> "CfgWeapons" >> _secondaryWeapon >> QUOTE(ADDON) >> "type") == "mount"} // return