ACE3/addons/vehiclelock/config.cpp

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#include "script_component.hpp"
class CfgPatches {
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class ADDON {
units[] = {};
weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common", "ace_interaction"};
author[] = {"PabstMirror"};
authorUrl = "https://github.com/PabstMirror/";
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VERSION_CONFIG;
};
};
class ACE_Settings {
class GVAR(DefaultLockpickStrength) {
value = 10;
typeName = "SCALAR";
};
class GVAR(LockVehicleInventory) {
value = 0;
typeName = "BOOL";
};
};
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#include "CfgEventHandlers.hpp"
#include "CfgMagazines.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"