ACE3/addons/repair/functions/fnc_modifySelectionInteraction.sqf

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/*
* Author: 654wak654
* Modifies interaction color of vehicle selection to show it's current damage.
*
* Arguments:
* 0: Target <OBJECT>
* 1: Player <OBJECT>
* 2: Args <Any>
* 3: Action Data <ARRAY>
*
* Return Value:
* None
*
* Example:
* [cursorObject, ace_player, [], []] call ace_repair_fnc_modifySelectionInteraction;
*
* Public: No
*/
#include "script_component.hpp"
params ["_target", "", "_args", "_actionData"];
// Interaction wrenches numbered 0..8, white to red.
// Convert damage to number (rounding up), so that even slight damage can bee seen
private _fileName = format [
QPATHTOF(ui\repair_%1_ca.paa),
ceil (linearConversion [0, 1, _target getHitPointDamage (_args select 0), 0, 8, true])
];
TRACE_2("modifyInteraction",_target,_fileName);
_actionData set [2, _fileName];