mirror of
https://github.com/acemod/ACE3.git
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414 lines
15 KiB
Plaintext
414 lines
15 KiB
Plaintext
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/*
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* Author: Alganthe
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* Handles selection changes on the left panel.
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*
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* Arguments:
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* 0: Left panel control <CONTROL>
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* 1: Left panel selection <SCALAR>
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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#include "script_component.hpp"
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#include "..\defines.hpp"
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params ["_control", "_curSel"];
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if (_curSel < 0) exitwith {};
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private _ctrlIDC = ctrlIDC _control;
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private _display = ctrlParent _control;
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private _item = [_control lnbData [_curSel, 0], _control lbData _curSel] select !(ctrlType _control == 102);
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private _weaponDefaultRightPanel = _display displayCtrl IDC_buttonOptic;
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private _selectCorrectPanelWeapon = [_weaponDefaultRightPanel, _display displayCtrl GVAR(currentRightPanel)] select (!(isNil QGVAR(currentRightPanel)) && {GVAR(currentRightPanel) in [RIGHT_PANEL_ACC_IDCS, IDC_buttonCurrentMag, IDC_buttonCurrentMag2]});
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private _containerDefaultRightPanel = _display displayCtrl IDC_buttonMisc;
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private _selectCorrectPanelContainer = [_containerDefaultRightPanel, _display displayCtrl GVAR(currentRightPanel)] select (!(isNil QGVAR(currentRightPanel)) && {GVAR(currentRightPanel) in [RIGHT_PANEL_ITEMS_IDCS]});
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switch (GVAR(currentLeftPanel)) do {
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case IDC_buttonPrimaryWeapon : {
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private _baseWeapon = ((GVAR(currentItems) select 0) call bis_fnc_baseWeapon);
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if ((GVAR(currentItems) select 0) != _item && {_baseWeapon != _item}) then {
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private _compatibleMags = getArray (configfile >> "cfgweapons" >> _baseWeapon >> "magazines");
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{
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GVAR(center) removeMagazines _x;
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} foreach _compatibleMags;
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GVAR(currentItems) set [15, uniformItems GVAR(center)];
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GVAR(currentItems) set [16, vestItems GVAR(center)];
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GVAR(currentItems) set [17, backpackItems GVAR(center)];
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if (_item == "") then {
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GVAR(center) removeWeapon (primaryWeapon GVAR(center));
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GVAR(currentItems) set [18, ["", "", "", "", "", ""]];
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GVAR(currentItems) set [0, _item];
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} else {
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private _compatibleItems = (_item call bis_fnc_compatibleItems) apply {tolower _x};
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GVAR(center) addWeapon _item;
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GVAR(center) addWeaponItem [_item, [(getArray (configfile >> "cfgweapons" >> _item >> "magazines")) select 0]];
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{
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if (tolower _x in _compatibleItems || {_x in _compatibleMags}) then {
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GVAR(center) addPrimaryWeaponItem _x;
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};
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} foreach (GVAR(currentItems) select 18);
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private _primaryMags = primaryWeaponMagazine GVAR(center);
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GVAR(currentItems) set [18, (primaryWeaponItems GVAR(center)) + ([_primaryMags + [""], _primaryMags] select (count _primaryMags > 1))];
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GVAR(currentItems) set [0, _item];
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};
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};
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if (_item == "") then {
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TOGGLE_RIGHT_PANEL_HIDE
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} else {
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TOGGLE_RIGHT_PANEL_WEAPON
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[_display, _selectCorrectPanelWeapon] call FUNC(fillRightPanel);
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};
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call FUNC(showItem);
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[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonHandgun : {
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private _baseWeapon = ((GVAR(currentItems) select 2) call bis_fnc_baseWeapon);
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if ((GVAR(currentItems) select 2) != _item && {_baseWeapon != _item}) then {
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private _compatibleMags = getArray (configfile >> "cfgweapons" >> _baseWeapon >> "magazines");
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{
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GVAR(center) removeMagazines _x;
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} foreach _compatibleMags;
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GVAR(currentItems) set [15, uniformItems GVAR(center)];
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GVAR(currentItems) set [16, vestItems GVAR(center)];
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GVAR(currentItems) set [17, backpackItems GVAR(center)];
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if (_item == "") then {
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GVAR(center) removeWeapon (handgunWeapon GVAR(center));
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GVAR(currentItems) set [18, ["", "", "", "", "", ""]];
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GVAR(currentItems) set [2, _item];
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} else {
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private _compatibleItems = (_item call bis_fnc_compatibleItems) apply {tolower _x};
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GVAR(center) addWeapon _item;
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GVAR(center) addWeaponItem [_item, [(getArray (configfile >> "cfgweapons" >> _item >> "magazines")) select 0]];
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{
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if (tolower _x in _compatibleItems || {_x in _compatibleMags}) then {
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GVAR(center) addHandgunItem _x;
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};
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} foreach (GVAR(currentItems) select 20);
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private _handgunMags = handgunMagazine GVAR(center);
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GVAR(currentItems) set [20, (handgunItems GVAR(center)) + ([_handgunMags + [""], _handgunMags] select (count _handgunMags > 1))];
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GVAR(currentItems) set [2, _item];
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};
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};
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if (_item == "") then {
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TOGGLE_RIGHT_PANEL_HIDE
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} else {
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TOGGLE_RIGHT_PANEL_WEAPON
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[_display, [_selectCorrectPanelWeapon, _weaponDefaultRightPanel] select (GVAR(currentRightPanel) == IDC_buttonCurrentMag2)] call FUNC(fillRightPanel);
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};
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call FUNC(showItem);
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[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonSecondaryWeapon : {
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private _baseWeapon = ((GVAR(currentItems) select 1) call bis_fnc_baseWeapon);
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if ((GVAR(currentItems) select 1) != _item && {_baseWeapon != _item}) then {
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private _compatibleMags = getArray (configfile >> "cfgweapons" >> _baseWeapon >> "magazines");
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{
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GVAR(center) removeMagazines _x;
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} foreach _compatibleMags;
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GVAR(currentItems) set [15, uniformItems GVAR(center)];
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GVAR(currentItems) set [16, vestItems GVAR(center)];
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GVAR(currentItems) set [17, backpackItems GVAR(center)];
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if (_item == "") then {
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GVAR(center) removeWeapon (secondaryWeapon GVAR(center));
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GVAR(currentItems) set [18, ["", "", "", "", "", ""]];
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GVAR(currentItems) set [1, _item];
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} else {
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private _compatibleItems = (_item call bis_fnc_compatibleItems) apply {tolower _x};
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GVAR(center) addWeapon _item;
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GVAR(center) addWeaponItem [_item, [(getArray (configfile >> "cfgweapons" >> _item >> "magazines")) select 0]];
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{
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if (tolower _x in _compatibleItems || {_x in _compatibleMags}) then {
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GVAR(center) addSecondaryWeaponItem _x;
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};
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} foreach (GVAR(currentItems) select 19);
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private _secondaryMags = secondaryWeaponMagazine GVAR(center);
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GVAR(currentItems) set [19, (secondaryWeaponItems GVAR(center)) + ([_secondaryMags + [""], _secondaryMags] select (count _secondaryMags > 1))];
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GVAR(currentItems) set [1, _item];
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};
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};
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if (_item == "") then {
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TOGGLE_RIGHT_PANEL_HIDE
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} else {
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TOGGLE_RIGHT_PANEL_WEAPON
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[_display, [_selectCorrectPanelWeapon, _weaponDefaultRightPanel] select (GVAR(currentRightPanel) == IDC_buttonCurrentMag2)] call FUNC(fillRightPanel);
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};
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call FUNC(showItem);
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[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonHeadgear : {
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if (_item == "") then {
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removeHeadgear GVAR(center);
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GVAR(currentItems) set [3, _item];
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} else {
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GVAR(center) addHeadgear _item;
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GVAR(currentItems) set [3, _item];
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};
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call FUNC(showItem);
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TOGGLE_RIGHT_PANEL_HIDE
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[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonUniform : {
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if (_item == "") then {
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removeuniform GVAR(center);
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GVAR(currentItems) set [15, []];
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GVAR(currentItems) set [4, _item];
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TOGGLE_RIGHT_PANEL_HIDE
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} else {
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GVAR(center) forceAddUniform _item;
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while {count uniformItems GVAR(center) > 0} do {
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GVAR(center) removeItemFromUniform (uniformItems GVAR(center) select 0);
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}; //--- Remove default config contents
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{GVAR(center) addItemtoUniform _x} foreach (GVAR(currentItems) select 15);
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GVAR(currentItems) set [4, _item];
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[GVAR(center), ""] call bis_fnc_setUnitInsignia;
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[GVAR(center), GVAR(currentInsignia)] call bis_fnc_setUnitInsignia;
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TOGGLE_RIGHT_PANEL_CONTAINER
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[_display, _selectCorrectPanelContainer] call FUNC(fillRightPanel);
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};
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call FUNC(showItem);
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[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonVest: {
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if (_item == "") then {
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removeVest GVAR(center);
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GVAR(currentItems) set [16, []];
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GVAR(currentItems) set [5, _item];
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TOGGLE_RIGHT_PANEL_HIDE
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} else {
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GVAR(center) addVest _item;
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while {count vestItems GVAR(center) > 0} do {
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GVAR(center) removeItemFromVest (VestItems GVAR(center) select 0);
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}; //--- Remove default config contents
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{GVAR(center) addItemToVest _x} foreach (GVAR(currentItems) select 16);
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GVAR(currentItems) set [5, _item];
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TOGGLE_RIGHT_PANEL_CONTAINER
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[_display, _selectCorrectPanelContainer] call FUNC(fillRightPanel);
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};
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call FUNC(showItem);
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[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonBackpack : {
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if (_item == "") then {
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removeBackpack GVAR(center);
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GVAR(currentItems) set [17, []];
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GVAR(currentItems) set [6, _item];
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TOGGLE_RIGHT_PANEL_HIDE
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} else {
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removeBackpack GVAR(center);
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GVAR(center) addBackpack _item;
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while {count backpackItems GVAR(center) > 0} do {
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GVAR(center) removeItemFromBackpack (backpackItems GVAR(center) select 0);
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}; //--- Remove default config contents
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{GVAR(center) addItemToBackpack _x} foreach (GVAR(currentItems) select 17);
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GVAR(currentItems) set [6, _item];
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TOGGLE_RIGHT_PANEL_CONTAINER
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[_display, _selectCorrectPanelContainer] call FUNC(fillRightPanel);
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};
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call FUNC(showItem);
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[_display, _control, _curSel, (configFile >> "CfgVehicles" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonGoggles : {
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if (_item == "") then {
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removeGoggles GVAR(center);
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GVAR(currentItems) set [7, _item];
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} else {
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GVAR(center) addGoggles _item;
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GVAR(currentItems) set [7, _item];
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};
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call FUNC(showItem);
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TOGGLE_RIGHT_PANEL_HIDE
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[_display, _control, _curSel, (configFile >> "CfgGlasses" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonNVG : {
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if (_item == "") then {
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GVAR(center) unlinkItem (GVAR(currentItems) select 8);
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GVAR(currentItems) set [8, _item];
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} else {
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GVAR(center) linkItem _item;
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GVAR(currentItems) set [8, _item];
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};
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call FUNC(showItem);
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TOGGLE_RIGHT_PANEL_HIDE
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[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonBinoculars : {
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if (_item == "") then {
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GVAR(center) removeWeapon (binocular GVAR(center));
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GVAR(currentItems) set [9, _item];
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} else {
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GVAR(center) addWeapon _item;
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GVAR(currentItems) set [9, _item];
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call FUNC(showItem);
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ADDBINOCULARSMAG
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};
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call FUNC(showItem);
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TOGGLE_RIGHT_PANEL_HIDE
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[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonMap : {
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if (_item == "") then {
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GVAR(center) unlinkItem (GVAR(currentItems) select 10) select 0;
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GVAR(currentItems) set [10, _item];
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} else {
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GVAR(center) linkItem _item;
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GVAR(currentItems) set [10, _item];
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};
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call FUNC(showItem);
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TOGGLE_RIGHT_PANEL_HIDE
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[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonCompass : {
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if (_item == "") then {
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GVAR(center) unlinkItem (GVAR(currentItems) select 11) select 0;
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GVAR(currentItems) set [11, _item];
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} else {
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GVAR(center) linkItem _item;
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GVAR(currentItems) set [11, _item];
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};
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call FUNC(showItem);
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TOGGLE_RIGHT_PANEL_HIDE
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[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonRadio : {
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if (_item == "") then {
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GVAR(center) unlinkItem (GVAR(currentItems) select 12) select 0;
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GVAR(currentItems) set [12, _item];
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} else {
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GVAR(center) linkItem _item;
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GVAR(currentItems) set [12, _item];
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};
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call FUNC(showItem);
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TOGGLE_RIGHT_PANEL_HIDE
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[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonWatch : {
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if (_item == "") then {
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GVAR(center) unlinkItem (GVAR(currentItems) select 13);
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GVAR(currentItems) set [13, _item];
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} else {
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GVAR(center) linkItem _item;
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GVAR(currentItems) set [13, _item];
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};
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call FUNC(showItem);
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TOGGLE_RIGHT_PANEL_HIDE
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[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonGPS : {
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if (_item == "") then {
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GVAR(center) unlinkItem (GVAR(currentItems) select 14) select 0;
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GVAR(currentItems) set [14, _item];
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} else {
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GVAR(center) linkItem _item;
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GVAR(currentItems) set [14, _item];
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};
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call FUNC(showItem);
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TOGGLE_RIGHT_PANEL_HIDE
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[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonFace : {
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private _face = [_item, "Default"] select (_item == "");
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GVAR(center) setFace _face;
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GVAR(currentFace) = _face;
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call FUNC(showItem);
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TOGGLE_RIGHT_PANEL_HIDE
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[_display, _control, _curSel, (configFile >> "CfgFaces" >> _item)] call FUNC(itemInfo);
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};
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case IDC_buttonVoice : {
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GVAR(center) setSpeaker _item;
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GVAR(currentVoice) = _item;
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call FUNC(showItem);
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TOGGLE_RIGHT_PANEL_HIDE
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[_display, _control, _curSel, (configFile >> "CfgVoice" >> _item)] call FUNC(itemInfo);
|
||
|
};
|
||
|
|
||
|
case IDC_buttonInsigna : {
|
||
|
[GVAR(center), _item] call bis_fnc_setUnitInsignia;
|
||
|
GVAR(currentInsignia) = _item;
|
||
|
|
||
|
call FUNC(showItem);
|
||
|
TOGGLE_RIGHT_PANEL_HIDE
|
||
|
[_display, _control, _curSel, (configFile >> "CfgUnitInsignia" >> _item)] call FUNC(itemInfo);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
(_display displayCtrl IDC_totalWeightText) ctrlSetText ([[GVAR(center), 1] call EFUNC(common,getWeight), [GVAR(center), 2] call EFUNC(common,getWeight)] joinString " / ");
|