ACE3/addons/respawn/CfgVehicles.hpp

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class CfgVehicles {
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class Module_F;
class ACE_ModuleRespawn : Module_F {
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author = "$STR_ACE_Common_ACETeam";
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category = "ACE";
displayName = "Respawn System";
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function = QFUNC(module);
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scope = 2;
isGlobal = 1;
icon = QUOTE(PATHTOF(UI\IconSwitchUnits_ca.paa));
class Arguments {
class SavePreDeathGear {
displayName = "Save Gear?";
description = "Respawn with the gear a soldier had just before his death?";
typeName = "BOOL";
class values {
class Yes { name = "Yes"; value = 1; };
class No { default = 1; name = "No"; value = 0; };
};
};
class RemoveDeadBodiesDisonncected {
displayName = "Remove bodies?";
description = "Remove player bodies after disconnect?";
typeName = "BOOL";
class values {
class Yes { default = 1; name = "Yes"; value = 1; };
class No { name = "No"; value = 0; };
};
};
};
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};
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class ACE_ModuleFriendlyFire : Module_F {
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author = "$STR_ACE_Common_ACETeam";
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category = "ACE";
displayName = "Friendly Fire Messages";
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function = QFUNC(moduleFriendlyFire);
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scope = 2;
isGlobal = 1;
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icon = QUOTE(PATHTOF(UI\Icon_Module_FriendlyFire_ca.paa));
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class Arguments {
};
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};
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class ACE_ModuleRallypoint : Module_F {
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author = "$STR_ACE_Common_ACETeam";
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category = "ACE";
displayName = "Rallypoint System";
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function = QFUNC(moduleRallypoint);
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scope = 2;
isGlobal = 1;
icon = QUOTE(PATHTOF(UI\IconSwitchUnits_ca.paa));
class Arguments {
};
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};
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// rallypoints
class FlagCarrier;
class Flag_NATO_F : FlagCarrier {
class ACE_Actions;
};
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class Flag_CSAT_F : FlagCarrier {
class ACE_Actions;
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};
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class Flag_AAF_F : FlagCarrier {
class ACE_Actions;
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};
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// static
class ACE_Rallypoint_West : Flag_NATO_F {
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author = "$STR_ACE_Common_ACETeam";
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displayName = "Rallypoint West Base";
vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call FUNC(initRallypoint));
};
class ACE_Actions : ACE_Actions {
class ACE_MainActions {
distance = 5;
condition = "true";
selection = "";
class ACE_Teleport {
displayName = "Teleport to Rallypoint";
distance = 4;
condition = QUOTE(side group _player == west);
statement = QUOTE([ARR_3(_player, side group _player, false)] call FUNC(teleportToRallypoint));
showDisabled = 1;
priority = 1;
};
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};
};
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};
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class ACE_Rallypoint_East : Flag_CSAT_F {
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author = "$STR_ACE_Common_ACETeam";
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displayName = "Rallypoint East Base";
vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call FUNC(initRallypoint));
};
class ACE_Actions : ACE_Actions {
class ACE_MainActions {
distance = 5;
condition = "true";
selection = "";
class ACE_Teleport {
displayName = "Teleport to Rallypoint";
distance = 4;
condition = QUOTE(side group _player == east);
statement = QUOTE([ARR_3(_player, side group _player, false)] call FUNC(teleportToRallypoint));
showDisabled = 1;
priority = 1;
};
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};
};
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};
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class ACE_Rallypoint_Independent : Flag_AAF_F {
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author = "$STR_ACE_Common_ACETeam";
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displayName = "Rallypoint Independent Base";
vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call FUNC(initRallypoint));
};
class ACE_Actions : ACE_Actions {
class ACE_MainActions {
distance = 5;
condition = "true";
selection = "";
class ACE_Teleport {
displayName = "Teleport to Rallypoint";
distance = 4;
condition = QUOTE(side group _player == independent);
statement = QUOTE([ARR_3(_player, side group _player, false)] call FUNC(teleportToRallypoint));
showDisabled = 1;
priority = 1;
};
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};
};
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};
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// moveable
class ACE_RallypointExit_West : Flag_NATO_F {
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author = "$STR_ACE_Common_ACETeam";
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displayName = "Rallypoint West";
vehicleClass = QGVAR(Rallypoints);
class EventHandlers {
init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call FUNC(initRallypoint));
};
class ACE_Actions : ACE_Actions {
class ACE_MainActions {
distance = 5;
condition = "true";
selection = "";
class ACE_Teleport {
displayName = "Teleport to Base";
distance = 4;
condition = QUOTE(side group _player == west);
statement = QUOTE([ARR_3(_player, side group _player, true)] call FUNC(teleportToRallypoint));
showDisabled = 1;
priority = 1;
};
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};
};
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};
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class ACE_RallypointExit_East : Flag_CSAT_F {
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author = "$STR_ACE_Common_ACETeam";
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displayName = "Rallypoint East";
vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call FUNC(initRallypoint));
};
class ACE_Actions : ACE_Actions {
class ACE_MainActions {
distance = 5;
condition = "true";
selection = "";
class ACE_Teleport {
displayName = "Teleport to Base";
distance = 4;
condition = QUOTE(side group _player == east);
statement = QUOTE([ARR_3(_player, side group _player, true)] call FUNC(teleportToRallypoint));
showDisabled = 1;
priority = 1;
};
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};
};
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};
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class ACE_RallypointExit_Independent : Flag_AAF_F {
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author = "$STR_ACE_Common_ACETeam";
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displayName = "Rallypoint Independent";
vehicleClass = QGVAR(Rallypoints);
class EventHandlers {
init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call FUNC(initRallypoint));
};
class ACE_Actions : ACE_Actions {
class ACE_MainActions {
distance = 5;
condition = "true";
selection = "";
class ACE_Teleport {
displayName = "Teleport to Base";
distance = 4;
condition = QUOTE(side group _player == independent);
statement = QUOTE([ARR_3(_player, side group _player, true)] call FUNC(teleportToRallypoint));
showDisabled = 1;
priority = 1;
};
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};
};
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};
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// team leader
class Man;
class CAManBase : Man {
class ACE_SelfActions {
class ACE_MoveRallypoint {
displayName = "Move Rallypoint";
condition = QUOTE([ARR_2(_player, side group _player)] call FUNC(canMoveRallypoint));
statement = QUOTE([ARR_2(_player, side group _player)] call FUNC(moveRallypoint));
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showDisabled = 0;
priority = -0.5;
};
};
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};
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};