ACE3/addons/cookoff/XEH_postInit.sqf

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#include "script_component.hpp"
[QGVAR(engineFire), FUNC(engineFire)] call CBA_fnc_addEventHandler;
[QGVAR(cookOff), FUNC(cookOff)] call CBA_fnc_addEventHandler;
// cookoff and burning engine
["Tank", "init", {
(_this select 0) addEventHandler ["HandleDamage", {
if (GVAR(enable)) then {
["tank", _this] call FUNC(handleDamage);
};
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}];
}, nil, nil, true] call CBA_fnc_addClassEventHandler;
["Wheeled_APC_F", "init", {
(_this select 0) addEventHandler ["HandleDamage", {
if (GVAR(enable)) then {
["tank", _this] call FUNC(handleDamage);
};
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}];
}, nil, nil, true] call CBA_fnc_addClassEventHandler;
["Car", "init", {
(_this select 0) addEventHandler ["HandleDamage", {
if (GVAR(enable)) then {
["car", _this] call FUNC(handleDamage);
};
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}];
}, nil, ["Wheeled_APC_F"], true] call CBA_fnc_addClassEventHandler;
// secondary explosions
["AllVehicles", "killed", {
if (GVAR(enable)) then {
(_this select 0) call FUNC(secondaryExplosions);
};
}, nil, ["Man"]] call CBA_fnc_addClassEventHandler;
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// blow off turret effect
["Tank", "killed", {
if (GVAR(enable)) then {
(_this select 0) call FUNC(blowOffTurret);
};
}] call CBA_fnc_addClassEventHandler;