2015-02-03 05:37:38 +00:00
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/*
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2015-03-24 04:18:00 +00:00
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* Author: esteldunedain
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2015-02-03 05:37:38 +00:00
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* Adds a new setting at runtime, with all it's metadata.
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* If has only local effects.
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*
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* Arguments:
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2015-05-14 22:12:40 +00:00
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* 0: name <STRING>
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* 1: typeName <STRING>
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* 2: isClientSetable <BOOL>
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* 3: localizedName <STRING>
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* 4: localizedDescription <STRING>
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* 5: possibleValues <ARRAY>
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* 6: isForced <BOOL>
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2015-09-18 07:38:19 +00:00
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* 7: defaultValue <ANY>
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2015-02-03 05:37:38 +00:00
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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#include "script_component.hpp"
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2015-09-18 07:38:19 +00:00
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params ["_name", "", "", "", "", "", "", "_value"]; //["_name", "_typeName", "_isClientSetable", "_localizedName", "_localizedDescription", "_possibleValues", "_isForced", "_value"];
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2015-05-14 22:12:40 +00:00
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2015-09-18 07:38:19 +00:00
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private "_settingData";
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2015-02-03 05:37:38 +00:00
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_settingData = [_name] call FUNC(getSettingData);
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// Exit if the setting already exists
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if (count _settingData > 0) exitWith {};
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// Update the variable
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TRACE_2("Setting added",_name,_value);
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// Init the variable
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missionNamespace setVariable [_name, _value];
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// Add the setting data
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GVAR(settings) pushBack _this;
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// Raise event locally
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["SettingChanged", [_name, _value]] call FUNC(localEvent);
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