ACE3/addons/common/functions/fnc_unmuteUnit.sqf

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/*
* Author: commy2
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* Unmutes the unit. Only unmutes if the last reason was removed.
*
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* Arguments:
* 0: Unit <OBJECT>
* 1: Reason to unmute the unit. <STRING>
*
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* Return Value:
* None
*
* Public: Yes
*/
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#include "script_component.hpp"
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params ["_unit", "_reason"];
if (isNull _unit) exitWith {};
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// remove reason to mute to the unit
private "_muteUnitReasons";
_muteUnitReasons = _unit getVariable [QGVAR(muteUnitReasons), []];
if (_reason in _muteUnitReasons) then {
_muteUnitReasons deleteAt (_muteUnitReasons find _reason);
_unit setVariable [QGVAR(muteUnitReasons), _muteUnitReasons, true];
};
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// don't unmute if there is another mute reason!
if (count _muteUnitReasons > 0) exitWith {};
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private "_speaker";
_speaker = _unit getVariable ["ACE_OriginalSpeaker", ""];
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if (_speaker == "") exitWith {};
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["setSpeaker", _unit, [_unit, _speaker]] call FUNC(targetEvent);