ACE3/addons/overpressure/functions/fnc_cacheOverPressureValues.sqf

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/*
* Author: joko // Jonas
*
* Handle fire of local launchers
*
* Argument:
* 0: Weapon <STRING>
* 1: Magazine <STRING>
* 2: Ammo <STRING>
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*
* Return value:
* Array:
* 0: Angle <Number>
* 1: Range <Number>
* 2: Damage <Number>
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*
*/
#include "script_component.hpp"
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params ["_weapon", "_ammo", "_magazine"];
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TRACE_3("Parameter",_weapon,_magazine,_ammo);
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private ["_array", "_type", "_return", "_config" /*, "_priority"*/];
// get Priority Array from Config
_array = [
getNumber (configFile >> "CfgWeapons" >> _weapon >> QGVAR(priority)),
getNumber (configFile >> "CfgMagazines" >> _magazine >> QGVAR(priority)),
getNumber (configFile >> "CfgAmmo" >> _ammo >> QGVAR(priority))
];
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TRACE_1("Proiroity Array",_array);
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/* for CBA Upadte 2.1
_priority = _array call CBA_fnc_findMax;
_type = if (isNil "_priority") then {
0
} else {
_priority select 1
};
*/
// obsolete as CBA Update 2.1 start
_array params ["_max"];
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// set Default type
_type = 0;
// get Highest Entry out the the Priority Array
{
if (_max < _x) then {
_max = _x;
_type = _forEachIndex;
};
} forEach _array;
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// obsolete end
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TRACE_2("Highest Value",_max,_type);
// create the Config entry Point
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_config = [
(configFile >> "CfgWeapons" >> _weapon),
(configFile >> "CfgMagazines" >> _magazine),
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(configFile >> "CfgAmmo" >> _ammo)
] select _type;
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TRACE_1("ConfigPath",_config);
// get the Variables out of the Configes and create a array with then
_return = [
(getNumber (_config >> QGVAR(angle))),
(getNumber (_config >> QGVAR(range))),
(getNumber (_config >> QGVAR(damage)))
];
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TRACE_1("Return",_return);
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_varName = format [QGVAR(values%1%2%3), _weapon, _ammo, _magazine];
missionNameSpace setVariable [format [QGVAR(values%1%2%3), _weapon, _ammo, _magazine], _return];
_return