mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
64 lines
1.7 KiB
C++
64 lines
1.7 KiB
C++
|
|
||
|
// always show melee weapons in the Arsenal,
|
||
|
// they were considered "janky" by BI and are hidden by default until "vn_arsenalShowMelee = 1;" is set in the mission config
|
||
|
class vn_hand_melee_base_dynamic_scope;
|
||
|
class vn_m_wrench_01: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_hammer: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_shovel_01: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
EGVAR(trenches,entrenchingTool) = 1;
|
||
|
};
|
||
|
class vn_m_axe_01: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_axe_fire: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_bayo_carbine: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_bayo_m14: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_bayo_m16: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_bayo_m1897: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_mk2_knife_01: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_bolo_01: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_machete_02: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_typeivaxe_01: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_m51_etool_01: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
EGVAR(trenches,entrenchingTool) = 1;
|
||
|
};
|
||
|
class vn_m_bayo_m4956: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_fighting_knife_01: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_vc_knife_01: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_machete_01: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|
||
|
class vn_m_fishing_rod_01: vn_hand_melee_base_dynamic_scope {
|
||
|
scope = 2;
|
||
|
};
|