2016-05-03 20:37:02 +00:00
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#include "script_component.hpp"
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2016-07-04 22:04:58 +00:00
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// Create a dictionary to store detector configs
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GVAR(detectorConfigs) = call CBA_fnc_createNamespace;
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// Create a dictionary of detectable classnames
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GVAR(detectableClasses) = call CBA_fnc_createNamespace;
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{
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if ((getNumber (_x >> QGVAR(detectable))) == 1) then {
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GVAR(detectableClasses) setVariable [configName _x, true];
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};
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} forEach (configProperties [configFile >> "CfgVehicles", "isClass _x", true]);
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{
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if ((getNumber (_x >> QGVAR(detectable))) == 1) then {
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GVAR(detectableClasses) setVariable [configName _x, true];
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};
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} forEach (configProperties [configFile >> "CfgAmmo", "isClass _x", true]);
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2016-07-07 15:38:53 +00:00
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[QGVAR(enableDetector), FUNC(enableDetector)] call CBA_fnc_addEventHandler;
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[QGVAR(disableDetector), FUNC(disableDetector)] call CBA_fnc_addEventHandler;
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2016-05-07 17:08:36 +00:00
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2016-07-04 22:04:58 +00:00
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// Shows detector and mine posistions in 3d when debug is on
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2016-05-07 17:08:36 +00:00
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#ifdef DEBUG_MODE_FULL
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GVAR(debugDetector) = [];
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addMissionEventHandler ["Draw3D", {
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if (GVAR(debugDetector) isEqualTo []) exitWith {};
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GVAR(debugDetector) params ["_detectorPointAGL", "_mines"];
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drawIcon3D ["\A3\ui_f\data\map\markers\military\dot_CA.paa", [0,0,1,1], _detectorPointAGL, 1, 1, 0, "detector", 1, 0.02, "PuristaMedium"];
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{
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2017-05-14 19:48:05 +00:00
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private _name = format ["%1@%2", typeOf _x, (floor ((_x distance _detectorPointAGL) * 10)) / 10];
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2016-05-07 17:08:36 +00:00
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if ((getNumber (configFile >> "CfgVehicles" >> (typeOf _x) >> QGVAR(detectable))) == 1) then {
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drawIcon3D ["\A3\ui_f\data\map\markers\military\dot_CA.paa", [1,0,0,1], (ASLtoAGL (getPosASL _x)), 1, 1, 0, _name, 1, 0.02, "PuristaMedium"];
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} else {
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drawIcon3D ["\A3\ui_f\data\map\markers\military\dot_CA.paa", [1,1,0,1], (ASLtoAGL (getPosASL _x)), 1, 1, 0, _name, 1, 0.02, "PuristaMedium"];
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};
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} forEach _mines;
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}];
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#endif
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