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/*
* Author: commy2
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* Returns all hitpoints and their respective selections of any vehicle. Might contain duplicates for non unique hitpoints in turrets.
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*
* Arguments:
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* 0: Vehicle <OBJECT>
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*
* Return Value:
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* 0: Hitpoints <ARRAY>
* 1: Selections <ARRAY>
*
* Public: Yes
*
* Deprecated
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*/
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#include "script_component.hpp"
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ACE_WARNINGFORMAT_3("%1 is deprecated. Support will be dropped in version %2. Replaced by %3","ace_common_fnc_getHitPointsWithSelections","1.5","getAllHitPointsDamage");
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params ["_vehicle"];
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private "_hitPointsWithSelections";
_hitPointsWithSelections = getAllHitPointsDamage _vehicle;
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_hitPointsWithSelections resize 2;
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_hitPointsWithSelections