ACE3/addons/compat_spe/CfgVehicles/wheeled.hpp

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Spearhead 1944 Compatibility (#9292) * compat(spe): initial * --changed csw/turrets * disable spe disassemble * csw: all mortars done * more cleanup * add missing hearing protection * final cleanup * goofed and removed too much * ok all done * formatting * remove adt * -+ updated frameworks - Ballistics Framework Finished (Infantry Weapons) - Wirecutter & Trench Framework Finished (Vests/Backpacks) - Explosives Framework Finished (Added backward support for IFA3 Detonator/Firecord) - Crew Served Weapons Framework Finished (Fixed Assemble/Disassemble) * formatting * Require HEMTT v1.7.2 * cleanup tabs / formating * Apply suggestions from code review Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: ZluskeN <pontux@gmail.com> * split to subcomponents, fix ubcs * swap has_include for skipWhenMissingDependencies * fix explosives * add pdumies for ww2 * Apply suggestions from code review Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> * cleanup sten duplicate configs * move hearing to macro * fix macro repaclement * Use `SUBADDON` * Move `addonRootClass` to bottom of CfgPatches * Relative includes * move config macro includes to config.cpp * comment off csw changes for now * Update .hemtt/project.toml --------- Co-authored-by: Coldfront15 <born2toot2@gmail.com> Co-authored-by: Brett Mayson <brett@joinoffstreet.com> Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> Co-authored-by: ZluskeN <pontux@gmail.com> Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2023-09-25 20:37:59 +00:00
class Truck_F;
class SPE_Truck_base: Truck_F {
EGVAR(cargo,hasCargo) = 1;
EGVAR(cargo,space) = 4;
EGVAR(refuel,canReceive) = 1;
EGVAR(refuel,fuelCapacity) = 88;
EGVAR(vehicle_damage,hullDetonationProb) = 0.2;
EGVAR(vehicle_damage,turretDetonationProb) = 0.03;
EGVAR(vehicle_damage,engineDetonationProb) = 0.03;
EGVAR(vehicle_damage,hullFireProb) = 0.6;
EGVAR(vehicle_damage,turretFireProb) = 0.1;
EGVAR(vehicle_damage,engineFireProb) = 0.2;
EGVAR(vehicle_damage,detonationDuringFireProb) = 0.2;
EGVAR(vehicle_damage,canHaveFireRing) = 1;
};
class SPE_WheeledTracked_APC_base: SPE_Truck_base {
EGVAR(refuel,fuelCapacity) = 140;
EGVAR(vehicle_damage,hullDetonationProb) = 0.03;
EGVAR(vehicle_damage,turretDetonationProb) = 0.03;
EGVAR(vehicle_damage,engineDetonationProb) = 0.03;
EGVAR(vehicle_damage,hullFireProb) = 0.3;
EGVAR(vehicle_damage,turretFireProb) = 0.1;
EGVAR(vehicle_damage,engineFireProb) = 0.2;
EGVAR(vehicle_damage,detonationDuringFireProb) = 0.2;
EGVAR(vehicle_damage,canHaveFireRing) = 1;
};
class SPE_Halftrack_base: SPE_WheeledTracked_APC_base {
EGVAR(refuel,fuelCapacity) = 230;
EGVAR(vehicle_damage,hullDetonationProb) = 0.03;
EGVAR(vehicle_damage,turretDetonationProb) = 0.03;
EGVAR(vehicle_damage,engineDetonationProb) = 0.03;
EGVAR(vehicle_damage,hullFireProb) = 0.3;
EGVAR(vehicle_damage,turretFireProb) = 0.1;
EGVAR(vehicle_damage,engineFireProb) = 0.2;
EGVAR(vehicle_damage,detonationDuringFireProb) = 0.2;
EGVAR(vehicle_damage,canHaveFireRing) = 1;
};
// WHEELED - AXIS
class SPE_OpelBlitz_base: SPE_Truck_base {
EGVAR(refuel,fuelCapacity) = 88;
};
class SPE_OpelBlitz_Ambulance: SPE_OpelBlitz_base {
EGVAR(medical,medicClass) = 1;
};
class SPE_OpelBlitz_Repair: SPE_OpelBlitz_base {
EGVAR(repair,canRepair) = 1;
EGVAR(rearm,defaultSupply) = 1200;
};
class SPE_OpelBlitz_Ammo: SPE_OpelBlitz_base {
EGVAR(rearm,defaultSupply) = 1200;
};
class SPE_OpelBlitz_Fuel: SPE_OpelBlitz_base {
EGVAR(refuel,hooks)[] = {{-0.23, -2.58, -0.59}};
EGVAR(refuel,fuelCargo) = 2000;
};
Spearhead 1944 Compatibility (#9292) * compat(spe): initial * --changed csw/turrets * disable spe disassemble * csw: all mortars done * more cleanup * add missing hearing protection * final cleanup * goofed and removed too much * ok all done * formatting * remove adt * -+ updated frameworks - Ballistics Framework Finished (Infantry Weapons) - Wirecutter & Trench Framework Finished (Vests/Backpacks) - Explosives Framework Finished (Added backward support for IFA3 Detonator/Firecord) - Crew Served Weapons Framework Finished (Fixed Assemble/Disassemble) * formatting * Require HEMTT v1.7.2 * cleanup tabs / formating * Apply suggestions from code review Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: ZluskeN <pontux@gmail.com> * split to subcomponents, fix ubcs * swap has_include for skipWhenMissingDependencies * fix explosives * add pdumies for ww2 * Apply suggestions from code review Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> * cleanup sten duplicate configs * move hearing to macro * fix macro repaclement * Use `SUBADDON` * Move `addonRootClass` to bottom of CfgPatches * Relative includes * move config macro includes to config.cpp * comment off csw changes for now * Update .hemtt/project.toml --------- Co-authored-by: Coldfront15 <born2toot2@gmail.com> Co-authored-by: Brett Mayson <brett@joinoffstreet.com> Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> Co-authored-by: ZluskeN <pontux@gmail.com> Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2023-09-25 20:37:59 +00:00
// WHEELED - ALLIED FORCES
Spearhead 1944 Compatibility (#9292) * compat(spe): initial * --changed csw/turrets * disable spe disassemble * csw: all mortars done * more cleanup * add missing hearing protection * final cleanup * goofed and removed too much * ok all done * formatting * remove adt * -+ updated frameworks - Ballistics Framework Finished (Infantry Weapons) - Wirecutter & Trench Framework Finished (Vests/Backpacks) - Explosives Framework Finished (Added backward support for IFA3 Detonator/Firecord) - Crew Served Weapons Framework Finished (Fixed Assemble/Disassemble) * formatting * Require HEMTT v1.7.2 * cleanup tabs / formating * Apply suggestions from code review Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: ZluskeN <pontux@gmail.com> * split to subcomponents, fix ubcs * swap has_include for skipWhenMissingDependencies * fix explosives * add pdumies for ww2 * Apply suggestions from code review Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> * cleanup sten duplicate configs * move hearing to macro * fix macro repaclement * Use `SUBADDON` * Move `addonRootClass` to bottom of CfgPatches * Relative includes * move config macro includes to config.cpp * comment off csw changes for now * Update .hemtt/project.toml --------- Co-authored-by: Coldfront15 <born2toot2@gmail.com> Co-authored-by: Brett Mayson <brett@joinoffstreet.com> Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> Co-authored-by: ZluskeN <pontux@gmail.com> Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2023-09-25 20:37:59 +00:00
class SPE_US_M3_Halftrack_Ambulance: SPE_Halftrack_base {
EGVAR(medical,medicClass) = 1;
};
class SPE_US_M3_Halftrack_Repair: SPE_Halftrack_base {
EGVAR(repair,canRepair) = 1;
};
class SPE_US_M3_Halftrack_Ammo: SPE_Halftrack_base {
EGVAR(rearm,defaultSupply) = 1200;
};
class SPE_US_M3_Halftrack_Fuel: SPE_Halftrack_base {
EGVAR(refuel,hooks)[] = {{-0.23, -2.58, -0.59}};
EGVAR(refuel,fuelCargo) = 2000;
};
class SPE_Car_base;
class SPE_G503_MB_base: SPE_Car_base {
class EGVAR(interaction,anims) {
class hide_musette_source {
positions[] = {{0.8, -0.97, -0.6}, {-0.8, -0.92, -0.6}};
items[] = {"B_SPE_US_M36", "B_SPE_US_M36"};
name = "$STR_a3_cfgvehicleclasses_backpacks0";
text = "$STR_a3_cfgvehicleclasses_backpacks0";
};
};
};
class SPE_US_G503_MB_M1919_base: SPE_G503_MB_base {
class EGVAR(interaction,anims): EGVAR(interaction,anims) {
class hide_musette_source: hide_musette_source {
positions[] = {{0.8, -0.5, -0.6}, {-0.8, -0.45, -0.6}};
};
};
};
class SPE_US_G503_MB_M1919_Armoured_base: SPE_G503_MB_base {
class EGVAR(interaction,anims): EGVAR(interaction,anims) {
class hide_musette_source: hide_musette_source {
positions[] = {{0.8, -0.5, -0.6}, {-0.8, -0.45, -0.6}};
};
};
};
class SPE_US_G503_MB_M1919_PATROL_base: SPE_G503_MB_base {
class EGVAR(interaction,anims): EGVAR(interaction,anims) {
class hide_musette_source: hide_musette_source {
positions[] = {{0.8, -0.5, -0.6}, {-0.8, -0.45, -0.6}};
};
};
};
class SPE_US_G503_MB_M2_base: SPE_G503_MB_base {
class EGVAR(interaction,anims): EGVAR(interaction,anims) {
class hide_musette_source: hide_musette_source {
positions[] = {{0.8, -0.5, -0.6}, {-0.8, -0.45, -0.6}};
};
};
};
class SPE_US_G503_MB_M2_Armoured_base: SPE_G503_MB_base {
class EGVAR(interaction,anims): EGVAR(interaction,anims) {
class hide_musette_source: hide_musette_source {
positions[] = {{0.8, -0.5, -0.6}, {-0.8, -0.45, -0.6}};
};
};
};
class SPE_US_G503_MB_M2_PATROL_base: SPE_G503_MB_base {
class EGVAR(interaction,anims): EGVAR(interaction,anims) {
class hide_musette_source: hide_musette_source {
positions[] = {{0.8, -0.5, -0.6}, {-0.8, -0.45, -0.6}};
};
};
};
class SPE_G503_MB_Ambulance_base: SPE_G503_MB_base {
class EGVAR(interaction,anims): EGVAR(interaction,anims) {
class hide_musette_source: hide_musette_source {
positions[] = {{0.8, -0.5, -0.6}, {-0.8, -0.45, -0.6}};
};
};
};