2016-05-30 16:37:03 +00:00
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/*
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* Author: Glowbal
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* handle Litter Create
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*
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* Arguments:
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* 0: Litter Class <STRING>
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* 1: Position <ARRAY>
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* 2: Unit <OBJECT>
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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#include "script_component.hpp"
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if(!hasInterface) exitWith { false };
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params ["_litterClass", "_position", "_direction"];
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private["_litterObject", "_maxLitterCount"];
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//IGNORE_PRIVATE_WARNING(_values);
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if (isNil QGVAR(allCreatedLitter)) then {
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GVAR(allCreatedLitter) = [];
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GVAR(litterPFHRunning) = false;
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};
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_litterObject = _litterClass createVehicleLocal _position;
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_litterObject setDir _direction;
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_litterObject setPosATL _position;
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// Move the litter next frame to get rid of HORRIBLE spacing, fixes #1112
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2016-06-02 15:02:09 +00:00
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[{ params ["_object", "_pos"]; _object setPosATL _pos; }, [_litterObject, _position]] call CBA_fnc_execNextFrame;
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2016-05-30 16:37:03 +00:00
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_maxLitterCount = getArray (configFile >> "ACE_Settings" >> QGVAR(litterSimulationDetail) >> "_values") select GVAR(litterSimulationDetail);
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if((count GVAR(allCreatedLitter)) > _maxLitterCount ) then {
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// gank the first litter object, and spawn ours.
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private["_oldLitter"];
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_oldLitter = GVAR(allCreatedLitter) deleteAt 0;
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{
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deleteVehicle _x;
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} forEach (_oldLitter select 1);
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};
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2016-06-02 15:02:09 +00:00
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GVAR(allCreatedLitter) pushBack [CBA_missionTime, [_litterObject]];
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2016-05-30 16:37:03 +00:00
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if(!GVAR(litterPFHRunning) && {GVAR(litterCleanUpDelay) > 0}) then {
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// Start the litter cleanup loop
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GVAR(litterPFHRunning) = true;
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call FUNC(litterCleanupLoop);
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};
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