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25 lines
444 B
C++
25 lines
444 B
C++
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class CfgActions {
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// to pistol
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class None;
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class HandGunOn: None {
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show = 0;
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};
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// to rifle
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class HandGunOff: None {
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show = 0;
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};
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// to launcher, (also used for binoculars?)
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class SwitchWeapon: None {
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show = 0;
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};
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class SwitchMagazine: SwitchWeapon {
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show = 1;
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};
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// no idea, probably unused
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class HideWeapon: SwitchWeapon {
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show = 0;
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};
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};
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