mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
22 lines
959 B
C++
22 lines
959 B
C++
|
|
||
|
class ACE_Medical_Treatments {
|
||
|
class ACE_Bandaging {
|
||
|
// Which locations can this treatment action be used? Available: Field, MedicalFacility, MedicalVehicle, All.
|
||
|
treatmentLocations[] = {"Field", "MedicalFacility", "MedicalVehicle"};
|
||
|
// What is the level of medical skill required for this treatment action? 0 = all soldiers, 1 = medic, 2 = doctor
|
||
|
requiredMedic = 0;
|
||
|
// Available under which medical level settings? 0 = basic, 1 = advanced.
|
||
|
availableLevels[] = {0, 1};
|
||
|
// The time it takes for a treatment action to complete. Time is in seconds.
|
||
|
treatmentTime = 5;
|
||
|
// Item required for the action. Leave empty for no item required.
|
||
|
items[] = {"ace_sampleItem"};
|
||
|
// Callbacks
|
||
|
callbackSuccess = "hint ""Success"";";
|
||
|
callbackFailure = "hint ""Failure "";";
|
||
|
onProgress = "";
|
||
|
animationPatient = "";
|
||
|
animationCaller = "";
|
||
|
};
|
||
|
};
|