ACE3/addons/marker_flags/XEH_preStart.sqf

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#include "script_component.hpp"
#include "XEH_PREP.hpp"
private _weapons = (configProperties [configfile >> "CfgWeapons", QUOTE(isClass _x && {isText (_x >> QQGVAR(vehicle))}), true]) apply {configName _x};
uiNamespace setVariable [QGVAR(flagItems), compileFinal str _weapons];