The AGM-114K/N Hellfire is a semi-active laser guided weapon. It requires an observer (either the launch platform or an external source) to provide laser designation.
The AGM-114L Hellfire is an active-radar homing guided weapon. It is fire and forget as long as you lock a target initially. This does not require an external laser designation
The missile uses an external radar source to guide the missile towards the target. If this radar lock is dropped or if it gets within range of the target, it switches to an internal radar to guide itself for the terminal phase.
- Switching to the hellfire weapon will show additional information about the weapon in weapon status display.
- Shows: lock mode, laser code and a laser receiver indicator. E.G. `LOAL-DIR CODE: 1111`
- Laser receiver indicator turns red when it detects a laser pulse set the the current code.
- Cycle attack profiles with vehicle's ACE3 Interaction Menu or with the missile guidance "Cycle Fire Mode" keybind (default: <kbd>Ctrl</kbd> + <kbd>Tab</kbd>)
- Switching to the hellfire weapon will show additional information about the weapon in weapon status display.
- Shows: lock mode. E.G. `LOAL-HI`
- Cycle attack profiles with vehicle's ACE3 Interaction Menu or with the missile guidance "Cycle Fire Mode" keybind (default: <kbd>Ctrl</kbd> + <kbd>Tab</kbd>)
- Lock onto a target using the default ARMA targeting (default: <kbd>T</kbd>)
- Once you fire the missile you can either stay locked on or abandon the lock and let the missile guide itself