ACE3/addons/cargo/functions/fnc_canLoadItemIn.sqf

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/*
* Author: Glowbal
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* Check if item can be loaded into other Object.
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*
* Arguments:
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* 0: Item Object <OBJECT>
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* 1: Holder Object (Vehicle) <OBJECT>
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*
* Return value:
* Can load in <BOOL>
*
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* Example:
* [item, holder] call ace_cargo_fnc_canLoadItemIn
*
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* Public: No
*/
#include "script_component.hpp"
params ["_item", "_vehicle"];
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if (speed _vehicle > 1 || (((getPos _vehicle) select 2) > 3)) exitWith {false};
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private "_itemSize";
_itemSize = ([_item] call FUNC(getSizeItem));
_itemSize > 0 && {alive _item && alive _vehicle} && {(_item distance _vehicle <= MAX_LOAD_DISTANCE)} && {_itemSize <= ([_vehicle] call FUNC(getCargoSpaceLeft))};