ACE3/addons/modules/config.cpp

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#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"Glowbal"};
authorUrl = "";
VERSION_CONFIG;
};
};
class CfgVehicles {
class Logic;
class Module_F: Logic {
class ArgumentsBaseUnits {
};
};
class ACE_Module: Module_F {
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class EventHandlers {
init = QUOTE(_this call DFUNC(moduleInit));
};
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};
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class ModuleOrdnance_F: Module_F {
function = "ace_modules_fnc_bi_moduleProjectile";
};
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};
#include "CfgEventHandlers.hpp"