ACE3/addons/respawn/functions/fnc_showFriendlyFireMessage.sqf

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/*
Name: ACE_Respawn_fnc_showFriendlyFireMessages
Author(s):
commy2
Description:
shows a message in system chat of who killed who
Parameters:
0: OBJECT - unit
1: OBJECT - killer
Returns:
VOID
*/
#include "script_component.hpp"
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private ["_unit", "_killer"];
_unit = _this select 0;
_killer = _this select 1;
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if (_unit != _killer && side group _unit in [side group ACE_player, civilian] && {side group _killer == side group ACE_player}) then {
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systemChat format ["%1 was killed by %2", [_unit] call EFUNC(common,getName), [_killer] call EFUNC(common,getName)];
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// Raise custom event. @todo: remove
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[_unit, "killedByFriendly", [_unit, _killer]] call EFUNC(common,callCustomEventHandlers);
// Raise ACE globalEvent
["killedByFriendly", [_unit, _killer]] call EFUNC(common,globalEvent);
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};