ACE3/addons/fire/functions/fnc_medical_canPatDown.sqf

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#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Returns if unit can pat down fire or not.
*
* Arguments:
* 0: Medic (not used) <OBJECT>
* 1: Patient <OBJECT>
*
* Return Value:
* Can Pat-Down <BOOL>
*
* Example:
* [nil, player] call ace_fire_fnc_medical_canPatDown
*
* Public: No
*/
params ["", "_patient"];
[_patient] call FUNC(isBurning)