2016-07-14 14:16:53 +00:00
|
|
|
|
|
|
|
class CfgCloudlets {
|
|
|
|
class GVAR(CookOff) {
|
|
|
|
interval = 0.004;
|
|
|
|
circleRadius = 0;
|
|
|
|
circleVelocity[] = {2,2,2};
|
|
|
|
particleShape = "\A3\data_f\ParticleEffects\Universal\Universal";
|
|
|
|
particleFSNtieth = 16;
|
|
|
|
particleFSIndex = 0;
|
|
|
|
particleFSFrameCount = 32;
|
|
|
|
particleFSLoop = 0;
|
|
|
|
angle = 0;
|
|
|
|
angleVar = 0;
|
|
|
|
animationName = "";
|
|
|
|
particleType = "Billboard";
|
|
|
|
timerPeriod = 1;
|
|
|
|
lifeTime = 1;
|
|
|
|
moveVelocity[] = {0,4,0};
|
|
|
|
rotationVelocity = 1;
|
|
|
|
weight = 0.4;
|
|
|
|
volume = 0.45;
|
|
|
|
rubbing = 0;
|
|
|
|
size[] = {0.01,0.5,1,1,1.5,0.01,0.001};
|
|
|
|
color[] = {{1,1,1,-4},{1,1,1,-3},{1,1,1,-2},{1,1,1,-1},{1,1,1,0}};
|
|
|
|
animationSpeed[] = {1};
|
|
|
|
randomDirectionPeriod = 5;
|
|
|
|
randomDirectionIntensity = 1;
|
|
|
|
onTimerScript = "";
|
|
|
|
beforeDestroyScript = "";
|
|
|
|
position[] = {0,0,0};
|
|
|
|
lifeTimeVar = 0;
|
|
|
|
positionVar[] = {0,0,0};
|
|
|
|
positionVarConst[] = {0,0,0};
|
|
|
|
moveVelocityVar[] = {1,2,1};
|
|
|
|
moveVelocityVarConst[] = {0,0,0};
|
|
|
|
rotationVelocityVar = 3;
|
|
|
|
sizeVar = 0.1;
|
|
|
|
colorVar[] = {0,0,0,2};
|
|
|
|
randomDirectionPeriodVar = 1;
|
|
|
|
randomDirectionIntensityVar = 2;
|
|
|
|
colorCoef[] = {1,1,1,1};
|
|
|
|
sizeCoef = 1;
|
|
|
|
animationSpeedCoef = 1;
|
|
|
|
particleEffects = "";
|
|
|
|
postEffects = "";
|
|
|
|
onSurface = 1;
|
|
|
|
surfaceOffset = 0;
|
|
|
|
keepOnSurface = 0;
|
|
|
|
bounceOnSurface = 0.6;
|
|
|
|
bounceOnSurfaceVar = 0;
|
|
|
|
destroyOnWaterSurface = 0;
|
|
|
|
destroyOnWaterSurfaceOffset = 0;
|
|
|
|
};
|
|
|
|
};
|
2016-10-06 20:37:38 +00:00
|
|
|
|
|
|
|
class GVAR(ExploAmmoExplosion) {
|
|
|
|
class ExploAmmoFlash {
|
|
|
|
position[] = {0,0,0};
|
|
|
|
simulation = "particles";
|
|
|
|
type = "ExploAmmoFlash";
|
|
|
|
intensity = 1;
|
|
|
|
interval = 1;
|
|
|
|
lifeTime = 1;
|
|
|
|
};
|
|
|
|
class LightExplosion {
|
|
|
|
simulation = "light";
|
|
|
|
type = "SparksLight";
|
|
|
|
position[] = {0,0,0};
|
|
|
|
intensity = 1;
|
|
|
|
interval = 1;
|
|
|
|
lifeTime = 0.15;
|
|
|
|
};
|
|
|
|
class ExploAmmoSmoke {
|
|
|
|
position[] = {0,0,0};
|
|
|
|
simulation = "particles";
|
|
|
|
type = "AutoCannonFired";
|
|
|
|
intensity = 1.5;
|
|
|
|
interval = 1.5;
|
|
|
|
lifeTime = 1.5;
|
|
|
|
};
|
|
|
|
};
|