ACE3/addons/gunbag/functions/fnc_BIArsenalClose.sqf

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#include "script_component.hpp"
/*
* Author: mjc4wilton
* Handle BI arsenal closing
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [] call ace_gunbag_fnc_BIArsenalClose
*
* Public: No
*/
params ["_unit"];
if (!isNil QGVAR(arsenalCache)) then {
backpackContainer _unit setVariable [QGVAR(gunbagWeapon), GVAR(arsenalCache), true];
};
GVAR(arsenalCache) = nil;
nil