ACE3/addons/nightvision/functions/fnc_scaleCtrl.sqf

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#include "script_component.hpp"
/*
* Author: Dslyecxi, PabstMirror
* Determines night vision source (player/vehicle) - Updates UI based on type.
*
* Arguments:
* 0: Control <CONTROL>
* 1: Default position [x,y,w,h] <ARRAY>
* 2: Zoom Level <NUMBER>
*
* Return Value:
* None
*
* Example:
* [] call ace_nightvision_fnc_scaleCtrl
*
* Public: No
*/
params ["_ctrl", "_default_pos", "_scale"];
if (!ctrlShown _ctrl) exitWith {};
_ctrl ctrlSetPosition
[(((_default_pos select 0) - 0.5) * _scale) + 0.5,
(((_default_pos select 1) - 0.5) * _scale) + 0.5,
(_default_pos select 2) * _scale,
(_default_pos select 3) * _scale];
_ctrl ctrlCommit 0;