ACE3/addons/overpressure/config.cpp

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#include "script_component.hpp"
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class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
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author[] = {"commy2","KoffeinFlummi","esteldunedain"};
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authorUrl = "https://github.com/commy2/";
VERSION_CONFIG;
};
};
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#include "CfgEventHandlers.hpp"
#include "CfgWeapons.hpp"
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class ACE_newEvents {
firedPlayerVehicle = "ace_firedPlayerVehicle";
firedPlayer = "ace_firedPlayer";
overpressure = "ace_overpressure";
overpressure = "ace_overpressure";
overpressure = "ace_overpressure";
};