2015-05-13 00:28:18 +00:00
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---
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layout: wiki
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title: FCS (Fire Control System)
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2015-05-15 07:45:15 +00:00
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description:
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2015-05-13 00:28:18 +00:00
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group: feature
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parent: wiki
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---
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2015-05-14 14:02:01 +00:00
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2015-05-17 17:51:46 +00:00
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## 1. Overview
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2015-05-17 17:51:46 +00:00
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### 1.1 Fire control system
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2015-05-13 00:28:18 +00:00
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Offers a custom fire control system for tanks and helicopters. It enables engaging stationary and moving targets.
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2015-05-14 14:02:01 +00:00
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2015-05-17 17:51:46 +00:00
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### 1.2 Manual lasing targets
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2015-05-13 00:28:18 +00:00
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Changes the default rangefinders, including those in vehicles, to require manual lasing.
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2015-05-14 14:02:01 +00:00
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2015-05-17 17:51:46 +00:00
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### 1.3 Air burst ammunition
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2015-05-13 00:28:18 +00:00
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Anti air cannons can now use airburst ammunition. It will explode on the FCS' zeroed in range.
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2015-05-17 17:51:46 +00:00
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## 2. Usage
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2015-05-17 17:51:46 +00:00
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### 2.1 Engaging moving targets
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- Place the crosshair on the enemy vehicle.
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2015-06-03 13:15:14 +00:00
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- Press and hold <kbd>TAB</kbd> (ACE 3 default key bind `Lock Target [Hold]`) and follow the target for about 2 seconds.
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- Release <kbd>TAB</kbd>.
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- The optic is now adjusted sideways to ensure a hit.
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2015-05-17 17:51:46 +00:00
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### 2.2 Ranging stationary targets
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- Place the crosshair on the object to range.
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- Tap <kbd>TAB</kbd>
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- The optic is now adjusted.
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2015-05-28 15:22:45 +00:00
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2015-06-03 13:15:14 +00:00
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*NOTE: GBU guidance is **DISABLED** as of ACE3 3.0.1*
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2015-05-17 17:51:46 +00:00
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## 3. Dependencies
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2015-05-13 19:31:53 +00:00
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`ace_interaction`
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