ACE3/addons/frag/XEH_PREP.hpp

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// dev
PREP(dev_fragCalcDump);
PREP(dev_debugAmmo);
PREP(dev_trackHitBox);
PREP(dev_fadeRound);
PREP(dev_sphereDraw);
PREP(dev_addRound);
PREP(dev_trackObj);
PREP(dev_drawTrace);
PREP(dev_clearTraces);
PREP(dev_switchUnitHandle);
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// Frag
PREP(addBlackList);
PREP(initBlackList);
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PREP(fired);
PREP(submunition);
PREP(shouldFrag);
PREP(fragInfo);
PREP(doFrag);
PREP(doFragTargeted);
PREP(doFragRandom);
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// Spall
PREP(shouldSpall);
PREP(doSpall);
PREP(doSpallMomentum);
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// * Other */
//PREP(spallHP); Look at me !*!
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// Explosive Reflection
PREP(findReflections);
PREP(doExplosions);
PREP(doReflections);