ACE3/addons/compat_csla/CfgWeapons.hpp

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class CfgWeapons {
class CSLA_LauncherBase;
class CSLA_Launcher_AT;
class CSLA_MachinegunBase_7_62;
class CSLA_RPG7: CSLA_Launcher_AT {
EGVAR(reloadlaunchers,enabled) = 1;
};
// class CSLA_RPG75: CSLA_Launcher_AT {};
class CSLA_Strela: CSLA_LauncherBase {
EGVAR(overpressure,angle) = 30;
EGVAR(overpressure,damage) = 0.5;
EGVAR(overpressure,range) = 2;
};
class CSLA_UK59L: CSLA_MachinegunBase_7_62 {
EGVAR(overheating,allowSwapBarrel) = 1;
EGVAR(overheating,closedBolt) = 0;
};
class US85_Launcher_AA;
class US85_Launcher_AT;
class US85_MachinegunBase_5_56;
class US85_MachinegunBase_7_62;
class US85_weaponBase;
// class US85_M16_base: US85_weaponBase {};
class US85_M249: US85_MachinegunBase_5_56 {
EGVAR(overheating,allowSwapBarrel) = 1;
EGVAR(overheating,closedBolt) = 0;
};
class US85_M60: US85_MachinegunBase_7_62 {
EGVAR(overheating,allowSwapBarrel) = 1;
EGVAR(overheating,closedBolt) = 0;
};
class US85_FIM92: US85_Launcher_AA {
EGVAR(overpressure,angle) = 45;
EGVAR(overpressure,damage) = 0.3;
EGVAR(overpressure,range) = 6;
};
class US85_LAW72: US85_Launcher_AT {
EGVAR(overpressure,angle) = 40;
EGVAR(overpressure,damage) = 0.5;
EGVAR(overpressure,range) = 15;
};
class US85_M136: US85_Launcher_AT {
EGVAR(overpressure,angle) = 45;
EGVAR(overpressure,damage) = 0.3;
EGVAR(overpressure,range) = 10;
};
class US85_MAAWS: US85_Launcher_AT {
EGVAR(reloadlaunchers,enabled) = 1;
EGVAR(overpressure,angle) = 60;
EGVAR(overpressure,damage) = 0.7;
EGVAR(overpressure,priority) = 1;
EGVAR(overpressure,range) = 10;
};
class US85_SMAW: US85_Launcher_AT {
EGVAR(reloadlaunchers,enabled) = 1;
EGVAR(overpressure,angle) = 45;
};
};