ACE3/addons/intelitems/CfgWeapons.hpp

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class CfgWeapons {
class ACE_ItemCore;
class CBA_MiscItem_ItemInfo;
// Since base game doesn't support misc. items, this is needed to filling inventories in the editor
class GVAR(notepad_Item): ACE_ItemCore {
displayName = CSTRING(Notepad_DisplayName);
author = ECSTRING(common,ACETeam);
scope = 2;
scopeArsenal = 0;
descriptionShort = CSTRING(Notepad_Description);
picture = QPATHTOF(ui\notepad_ca.paa);
class ItemInfo: CBA_MiscItem_ItemInfo {
mass = 0.1;
};
};
};