2015-08-11 17:49:39 +00:00
|
|
|
class CfgAmmo {
|
|
|
|
|
|
|
|
class FlareCore;
|
|
|
|
|
|
|
|
class FlareBase: FlareCore {};
|
|
|
|
class F_20mm_White: FlareBase {};
|
|
|
|
|
|
|
|
class ACE_FlashlightProxy_White: F_20mm_White {
|
|
|
|
model = "";
|
|
|
|
effectFlare = "FlareShell";
|
|
|
|
|
|
|
|
triggerTime = 0;
|
2015-08-24 22:43:43 +00:00
|
|
|
intensity = 0.5;
|
2015-08-11 17:49:39 +00:00
|
|
|
flareSize = 1;
|
|
|
|
timeToLive = 10e10;
|
|
|
|
|
|
|
|
lightColor[] = {1,1,1,1};
|
|
|
|
|
|
|
|
grenadeBurningSound[] = {};
|
|
|
|
grenadeFireSound[] = {};
|
|
|
|
soundTrigger[] = {};
|
|
|
|
SmokeShellSoundHit1[] = {};
|
|
|
|
SmokeShellSoundHit2[] = {};
|
|
|
|
SmokeShellSoundHit3[] = {};
|
|
|
|
SmokeShellSoundLoop1[] = {};
|
|
|
|
SmokeShellSoundLoop2[] = {};
|
|
|
|
};
|
|
|
|
|
|
|
|
class ACE_FlashlightProxy_Red: ACE_FlashlightProxy_White {
|
2015-08-24 22:43:43 +00:00
|
|
|
intensity = 1;
|
2015-08-11 17:49:39 +00:00
|
|
|
lightColor[] = {1,0,0,1};
|
|
|
|
};
|
|
|
|
|
|
|
|
class ACE_FlashlightProxy_Green: ACE_FlashlightProxy_White {
|
2015-08-24 22:43:43 +00:00
|
|
|
intensity = 1;
|
2015-08-11 17:49:39 +00:00
|
|
|
lightColor[] = {0,1,0,1};
|
|
|
|
};
|
|
|
|
|
|
|
|
class ACE_FlashlightProxy_Blue: ACE_FlashlightProxy_White {
|
2015-08-24 22:43:43 +00:00
|
|
|
intensity = 1.5;
|
2015-08-11 17:49:39 +00:00
|
|
|
lightColor[] = {0.25,0.25,1,1};
|
|
|
|
};
|
|
|
|
|
|
|
|
class ACE_FlashlightProxy_Yellow: ACE_FlashlightProxy_White {
|
2015-08-24 22:43:43 +00:00
|
|
|
intensity = 1;
|
2015-08-11 17:49:39 +00:00
|
|
|
lightColor[] = {1,1,0.5,1};
|
|
|
|
};
|
|
|
|
};
|