ACE3/addons/sandbag/functions/fnc_pickup.sqf

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/*
* Author: Ruthberg
* Pick up sandbag
*
* Arguments:
* 0: sandbag <OBJECT>
* 1: unit <OBJECT>
*
* Return Value:
* None
*
* Example:
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* [_sandbag, _unit] call ace_sandbag_fnc_pickup
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*
* Public: No
*/
#include "script_component.hpp"
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params ["_sandbag", "_unit"];
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_unit playActionNow "PutDown";
_unit setVariable [QGVAR(usingSandbag), true];
[{
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params ["_sandbag", "_unit"];
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_unit setVariable [QGVAR(usingSandbag), false];
deletevehicle _sandbag;
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// Force physx update
{
_x setPosASL (getPosASL _x);
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} count (_unit nearObjects ["ACE_SandbagObject", 5]);
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[_unit, "ACE_Sandbag_empty"] call EFUNC(common,addToInventory);
}, [_sandbag, _unit], 1.5, 0.5] call EFUNC(common,waitAndExecute);