mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
523 lines
27 KiB
C++
523 lines
27 KiB
C++
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class CfgPatches{
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class AGM_Inventory {
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.6;
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requiredAddons[] = {"AGM_Core"};
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version = "0.95";
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versionStr = "0.95";
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versionAr[] = {0,95,0};
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author[] = {"Pabst Mirror"};
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authorUrl = "https://github.com/PabstMirror/";
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};
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};
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class RscText;
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class RscPicture;
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class RscListBox;
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class RscProgress;
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class RscStructuredText;
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class RscActiveText;
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class RscCombo;
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class RscControlsGroupNoScrollbars;
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/*
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Adjust the scaling of the inventory screen
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-changes it from scaling based on user's interface size to a static size
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-text size and row height size are uneffected
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-also tweaks the height of the two ProgressBars which looked odd scaled up so much
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*/
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class RscDisplayInventory {
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class controls {
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class CA_ContainerBackground: RscText {
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//crate: GroundLoad adjust size
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x = "1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "12 * (safeZoneH / 40)";
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// h = "23 * ((safeZoneH / 1.2) / 25)";
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h = "22.5 * ((safeZoneH / 1.2) / 25)";
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};
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class CA_PlayerBackground: RscText {
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//center player's container: decrease height because of progressbar height decrease
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x = "14.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "2 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "24.4 * (safeZoneH / 40)";
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// h = "22 * ((safeZoneH / 1.2) / 25)";
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h = "21.5 * ((safeZoneH / 1.2) / 25)";
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};
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class TitleBackground: RscText {
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x = "14.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "24.4 * (safeZoneH / 40)";
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h = "1 * ((safeZoneH / 1.2) / 25)";
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};
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class PlayersName: RscText {
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text = "Player name:";
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x = "15.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "19.8 * (safeZoneH / 40)";
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h = "1 * ((safeZoneH / 1.2) / 25)";
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};
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class RankBackground: RscText {
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x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "1.25 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "0.6 * (safeZoneH / 40)";
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h = "0.6 * ((safeZoneH / 1.2) / 25)";
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};
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class RankPicture: RscPicture {
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x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "1.25 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "0.6 * (safeZoneH / 40)";
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h = "0.6 * ((safeZoneH / 1.2) / 25)";
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};
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class ButtonBack: RscActiveText {
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x = "38 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "1 * (safeZoneH / 40)";
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h = "1 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotPrimary: RscPicture {
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x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "11.9 * (safeZoneH / 40)";
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h = "3 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotPrimaryMuzzle: BackgroundSlotPrimary {
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x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotPrimaryFlashlight: BackgroundSlotPrimary {
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x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotPrimaryOptics: BackgroundSlotPrimary {
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x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotPrimaryMagazine: BackgroundSlotPrimary {
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x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotSecondary: BackgroundSlotPrimary {
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x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "11.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "11.9 * (safeZoneH / 40)";
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h = "3 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotSecondaryMuzzle: BackgroundSlotPrimary {
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x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotSecondaryFlashlight: BackgroundSlotPrimary {
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x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotSecondaryOptics: BackgroundSlotPrimary {
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x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotSecondaryMagazine: BackgroundSlotPrimary {
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x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotHandgun: BackgroundSlotPrimary {
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x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "17 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "11.9 * (safeZoneH / 40)";
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h = "3 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotHandgunMuzzle: BackgroundSlotPrimary {
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x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotHandgunFlashlight: BackgroundSlotPrimary {
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x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotHandgunOptics: BackgroundSlotPrimary {
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x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotHandgunMagazine: BackgroundSlotPrimary {
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x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotHeadgear: BackgroundSlotPrimary {
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x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2.9 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotGoggles: BackgroundSlotPrimary {
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x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2.9 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotHMD: BackgroundSlotPrimary {
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x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2.9 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotBinoculars: BackgroundSlotPrimary {
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x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2.9 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotMap: BackgroundSlotPrimary {
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x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.12 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotGPS: BackgroundSlotPrimary {
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x = "17.32 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.12 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotCompass: BackgroundSlotPrimary {
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x = "21.76 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.12 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotRadio: BackgroundSlotPrimary {
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x = "19.54 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.12 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class BackgroundSlotWatch: BackgroundSlotPrimary {
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x = "23.98 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.12 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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class ExternalContainerBackground: RscPicture {
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x = "1.5 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "3.7 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "11 * (safeZoneH / 40)";
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h = "18.4 * ((safeZoneH / 1.2) / 25)";
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// h = "15.4 * ((safeZoneH / 1.2) / 25)";
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};
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class PlayerContainerBackground: ExternalContainerBackground {
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x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "11 * (safeZoneH / 40)";
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h = "14 * ((safeZoneH / 1.2) / 25)";
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};
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class GroundTab: RscActiveText {
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x = "1.5 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "1.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "5.5 * (safeZoneH / 40)";
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h = "1 * ((safeZoneH / 1.2) / 25)";
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};
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class SoldierTab: GroundTab {
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x = "7 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "1.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "5.5 * (safeZoneH / 40)";
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h = "1 * ((safeZoneH / 1.2) / 25)";
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};
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class GroundContainer: RscListBox {
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x = "1.5 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "3.7 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "11 * (safeZoneH / 40)";
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h = "18.4 * ((safeZoneH / 1.2) / 25)";
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};
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// class SoldierContainer: GroundContainer {};
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class GroundFilter: RscCombo {
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x = "1.5 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "2.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "11 * (safeZoneH / 40)";
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h = "1 * ((safeZoneH / 1.2) / 25)";
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};
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class GroundLoad: RscProgress {
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//crate: GroundLoad adjust size
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x = "1.5 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "22.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "11 * (safeZoneH / 40)";
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// h = "1 * ((safeZoneH / 1.2) / 25)";
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h = "0.5 * ((safeZoneH / 1.2) / 25)";
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};
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class SlotPrimary: GroundTab {
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x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "11.9 * (safeZoneH / 40)";
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h = "3 * ((safeZoneH / 1.2) / 25)";
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};
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class SlotPrimaryMuzzle: SlotPrimary {
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x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
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y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
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w = "2.9 * (safeZoneH / 40)";
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h = "2 * ((safeZoneH / 1.2) / 25)";
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};
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|
class SlotPrimaryGrip: SlotPrimary {
|
||
|
w = 0;
|
||
|
h = 0;
|
||
|
x = "39 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "9 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
};
|
||
|
class SlotPrimaryFlashlight: SlotPrimary {
|
||
|
x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotPrimaryOptics: SlotPrimary {
|
||
|
x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotPrimaryMagazine: SlotPrimary {
|
||
|
x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "9.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotSecondary: SlotPrimary {
|
||
|
x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "11.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "11.9 * (safeZoneH / 40)";
|
||
|
h = "3 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotSecondaryMuzzle: SlotPrimary {
|
||
|
x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotSecondaryGrip: SlotPrimary {
|
||
|
w = 0;
|
||
|
h = 0;
|
||
|
x = "39 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "14.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
};
|
||
|
class SlotSecondaryFlashlight: SlotPrimary {
|
||
|
x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotSecondaryOptics: SlotPrimary {
|
||
|
x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotSecondaryMagazine: SlotPrimary {
|
||
|
x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "14.6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotHandgun: SlotPrimary {
|
||
|
x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "17 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "11.9 * (safeZoneH / 40)";
|
||
|
h = "3 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotHandgunMuzzle: SlotPrimary {
|
||
|
x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotHandgunGrip: SlotPrimary {
|
||
|
w = 0;
|
||
|
h = 0;
|
||
|
x = "39 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "20 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
};
|
||
|
class SlotHandgunFlashlight: SlotPrimary {
|
||
|
x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotHandgunOptics: SlotPrimary {
|
||
|
x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotHandgunMagazine: SlotPrimary {
|
||
|
x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotHeadgear: SlotPrimary {
|
||
|
x = "26.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2.9 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotGoggles: SlotPrimary {
|
||
|
x = "29.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2.9 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotHMD: SlotPrimary {
|
||
|
x = "32.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2.9 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotBinoculars: SlotPrimary {
|
||
|
x = "35.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2.9 * (safeZoneH / 40)";
|
||
|
h = "2.9 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotMap: SlotPrimary {
|
||
|
x = "15.16 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotGPS: SlotPrimary {
|
||
|
x = "17.38 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotCompass: SlotPrimary {
|
||
|
x = "21.82 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotRadio: SlotPrimary {
|
||
|
x = "19.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SlotWatch: SlotPrimary {
|
||
|
x = "24.04 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "20.1 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "2 * (safeZoneH / 40)";
|
||
|
h = "2 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class UniformTab: GroundTab {
|
||
|
x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "3.5 * (safeZoneH / 40)";
|
||
|
h = "3 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class UniformSlot: SlotPrimary {
|
||
|
x = "15.35 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "3 * (safeZoneH / 40)";
|
||
|
h = "3 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class UniformLoad: GroundLoad {
|
||
|
x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "5.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "3.5 * (safeZoneH / 40)";
|
||
|
h = "0.5 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class UniformContainer: GroundContainer {
|
||
|
x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "6 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "11 * (safeZoneH / 40)";
|
||
|
h = "14 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class VestTab: UniformTab {
|
||
|
x = "18.85 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "3.5 * (safeZoneH / 40)";
|
||
|
h = "3 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class VestSlot: SlotPrimary {
|
||
|
x = "19.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "3 * (safeZoneH / 40)";
|
||
|
h = "3 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class VestLoad: GroundLoad {
|
||
|
x = "18.85 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "5.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "3.5 * (safeZoneH / 40)";
|
||
|
h = "0.5 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
// class VestContainer: UniformContainer{};
|
||
|
class BackpackTab: UniformTab {
|
||
|
x = "22.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "3.5 * (safeZoneH / 40)";
|
||
|
h = "3 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class BackpackSlot: SlotPrimary {
|
||
|
x = "22.85 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "2.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "3 * (safeZoneH / 40)";
|
||
|
h = "3 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class BackpackLoad: GroundLoad {
|
||
|
x = "22.6 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "5.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "3.5 * (safeZoneH / 40)";
|
||
|
h = "0.5 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
// class BackpackContainer: UniformContainer{};
|
||
|
class TotalLoad: GroundLoad {
|
||
|
//center: progressbar height decrease
|
||
|
x = "15.1 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "22.5 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "23.4 * (safeZoneH / 40)";
|
||
|
// h = "1 * ((safeZoneH / 1.2) / 25)";
|
||
|
h = "0.5 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class ContainerMarker: GroundTab {
|
||
|
x = "0 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "24 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "1 * (safeZoneH / 40)";
|
||
|
h = "1 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class GroundMarker: ContainerMarker {
|
||
|
x = "1.5 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "24 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "1 * (safeZoneH / 40)";
|
||
|
h = "1 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
class SoldierMarker: ContainerMarker {
|
||
|
x = "3 * (safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH)/2)";
|
||
|
y = "24 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2))/2)";
|
||
|
w = "1 * (safeZoneH / 40)";
|
||
|
h = "1 * ((safeZoneH / 1.2) / 25)";
|
||
|
};
|
||
|
};
|
||
|
};
|