ACE3/TO_MERGE/agm/SwitchUnits/functions/fn_isValidAi.sqf

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/*
Name: AGM_SwitchUnits_fnc_isValidAi
Author(s):
bux578
Description:
Checks if AI is a valid target for switching
Parameters:
0: OBJECT - unit
Returns:
VOID
*/
private ["_unit"];
_unit = _this select 0;
!([_unit] call AGM_Core_fnc_isPlayer
|| {_unit in playableUnits}
|| {vehicle _unit != _unit}
|| {_unit getVariable ["AGM_SwitchUnits_IsPlayerUnit", false]}
|| {_unit getVariable ["AGM_SwitchUnits_IsPlayerControlled", false]})