ACE3/addons/javelin/functions/fnc_onOpticLoad.sqf

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//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
TRACE_1("enter", _this);
#define __LOCKONTIMERANDOM 2 // Deviation in lock on time
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if((count _this) > 0) then {
uiNameSpace setVariable ['ACE_RscOptics_javelin',_this select 0];
};
ACE_player setVariable ["ace_missileguidance_target",nil, false];
__JavelinIGUISeek ctrlSetTextColor __ColorGray;
__JavelinIGUINFOV ctrlSetTextColor __ColorGray;
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__JavelinIGUITargeting ctrlShow false;
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__JavelinIGUITargetingConstrains ctrlShow false;
__JavelinIGUITargetingGate ctrlShow false;
__JavelinIGUITargetingLines ctrlShow false;
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uiNameSpace setVariable [QGVAR(arguments),
[
0, // Last runtime
objNull, // currentTargetObject
0, // Run Time
0, // Lock Time
0, // Sound timer
(random __LOCKONTIMERANDOM), // random lock time addition
-1
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]
];
_pfh_handle = uiNamespace getVariable ["ACE_RscOptics_javelin_PFH", nil];
if(!isNil "_pfh_handle") then {
[] call FUNC(onOpticUnload); // Unload optic if it was already loaded
};
_pfh_handle = [FUNC(onOpticDraw), 0, []] call CBA_fnc_addPerFrameHandler;
uiNamespace setVariable["ACE_RscOptics_javelin_PFH", _pfh_handle];