ACE3/addons/map_gestures/functions/fnc_initDisplaySpectator.sqf

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#include "script_component.hpp"
/*
* Author: joko // Jonas
* Binds Draw EventHandlers to Spectator map.
*
* Arguments:
* 0: Map Handle from a spectator gui <CONTROL>
*
* Return Value:
* None
*
* Example:
* _mapCtrl call ace_map_gestures_fnc_initDisplaySpectator
*
* Public: No
*/
params ["_mapCtrl"];
TRACE_1("initDisplaySpectator",_mapCtrl);
_mapCtrl ctrlAddEventHandler ["Draw", {
if (!GVAR(allowSpectator)) exitWith {};
private _targets = [[positionCameraToWorld [0, 0, 0], GVAR(maxRangeCamera)]];
private _aceSpectatorFocus = missionNamespace getVariable [QEGVAR(spectator,camFocus), objNull];
if (!isNull _aceSpectatorFocus) then {
_targets pushback [_aceSpectatorFocus, GVAR(maxRange)];
};
private _vanillaSpectatorFocus = uiNamespace getVariable ["RscEGSpectator_focus", objNull];
if (!isNull _vanillaSpectatorFocus) then {
_targets pushback [_vanillaSpectatorFocus, GVAR(maxRange)];
};
[_this select 0, _targets] call FUNC(drawMapGestures);
}];