ACE3/addons/microdagr/functions/fnc_mapDoubleTapEH.sqf

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2015-03-09 15:46:59 +00:00
/*
* Author: PabstMirror
* Takes some arguments and returns something or other.
*
* Arguments:
* 0: The first argument <STRING>
* 1: The second argument <OBJECT>
* 2: Third Optional Argument <BOOL><OPTIONAL>
*
* Return Value:
* The return value <BOOL>
*
* Example:
* _bool = ["something", player] call ace_common_fnc_imanexample
*
* Public: Yes
*/
#include "script_component.hpp"
PARAMS_4(_theMap,_mouseButton,_xPos,_yPos);
if (_mouseButton != 0) exitWith {};
_worldPos = _theMap ctrlMapScreenToWorld [_xPos, _yPos];
_worldPos set [2, (getTerrainHeightASL _worldPos)];
GVAR(newWaypointPosition) = _worldPos;
[APP_MODE_MARK] call FUNC(saveCurrentAndSetNewMode);