ACE3/addons/common/scripts/assignedItemFix.sqf

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// by commy2
2015-01-13 21:32:56 +00:00
#include "script_component.hpp"
if (isNil "ACE_itemFix") then {
ACE_isMapEnabled = call {_config = missionConfigFile >> "showMap"; !isNumber _config || {getNumber _config == 1}};
ACE_isCompassEnabled = call {_config = missionConfigFile >> "showCompass"; !isNumber _config || {getNumber _config == 1}};
ACE_isWatchEnabled = call {_config = missionConfigFile >> "showWatch"; !isNumber _config || {getNumber _config == 1}};
ACE_isRadioEnabled = call {_config = missionConfigFile >> "showRadio"; !isNumber _config || {getNumber _config == 1}};
ACE_isGPSEnabled = call {_config = missionConfigFile >> "showGPS"; !isNumber _config || {getNumber _config == 1}};
ACE_itemFix = ["ACE_itemFix", "onEachFrame", {
_items = assignedItems ACE_player;
showMap (ACE_isMapEnabled && {"ItemMap" in _items});
showCompass (ACE_isCompassEnabled && {"ItemCompass" in _items});
showWatch (ACE_isWatchEnabled && {"ItemWatch" in _items});
//showRadio (ACE_isRadioEnabled && {"ItemRadio" in _items});
showGPS (ACE_isGPSEnabled && {"ItemGPS" in _items || {cameraOn == getConnectedUAV ACE_player}}); //If player is activly controling a UAV, showGPS controls showing the map (m key)
}] call BIS_fnc_addStackedEventHandler;
};