ACE3/addons/medical/functions/fnc_itemCheck.sqf

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/*
* Author: KoffeinFlummi
* Replaces vanilla items with ACE ones.
*
* Arguments:
* 0: The unit <OBJECT>
*
* ReturnValue:
* nil
*
* Public: Yes
*/
#include "script_component.hpp"
private ["_unit"];
_unit = _this select 0;
while {({_x == "FirstAidKit"} count items _unit) > 0} do {
_unit removeItem "FirstAidKit";
if (GVAR(level) >= 2) then {
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_unit addItem "ACE_fieldDressing";
_unit addItem "ACE_packingBandage";
_unit addItem "ACE_morphine";
_unit addItem "ACE_tourniquet";
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} else {
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_unit addItem "ACE_fieldDressing";
_unit addItem "ACE_fieldDressing";
_unit addItem "ACE_morphine";
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};
};
while {({_x == "Medikit"} count items _unit) > 0} do {
_unit removeItem "Medikit";
if (GVAR(level) >= 2) then {
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_unit addItemToBackpack "ACE_fieldDressing";
_unit addItemToBackpack "ACE_packingBandage";
_unit addItemToBackpack "ACE_packingBandage";
_unit addItemToBackpack "ACE_epinephrine";
_unit addItemToBackpack "ACE_morphine";
_unit addItemToBackpack "ACE_salineIV_250";
_unit addItemToBackpack "ACE_tourniquet";
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} else {
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_unit addItemToBackpack "ACE_epinephrine";
_unit addItemToBackpack "ACE_epinephrine";
_unit addItemToBackpack "ACE_epinephrine";
_unit addItemToBackpack "ACE_epinephrine";
_unit addItemToBackpack "ACE_bloodIV";
_unit addItemToBackpack "ACE_bloodIV";
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};
};