2015-01-11 16:42:31 +00:00
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/*
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* Author: commy2
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*
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* Returns the name of the object. Used to prevent issues with the name command.
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*
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* Argument:
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* 0: Object (Object)
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* 1: Show effective commander name? (Bool, optinal default: false)
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*
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* Return value:
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* The name.
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*/
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2015-01-12 11:14:15 +00:00
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#include "\z\ace\addons\core\script_component.hpp"
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2015-01-11 16:42:31 +00:00
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private ["_unit", "_showEffective", "_name"];
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_unit = _this select 0;
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_showEffective = _this select 1;
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if (isNil "_showEffective") then {
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_showEffective = false;
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};
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_name = "";
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if (_unit isKindOf "CAManBase") then {
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2015-01-12 04:02:33 +00:00
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_name = _unit getVariable ["ACE_Name", localize QUOTE(DOUBLES(STR,GVAR(Unknown)))];
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2015-01-11 16:42:31 +00:00
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} else {
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if (_showEffective) then {
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2015-01-11 18:20:14 +00:00
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_name = [effectiveCommander _unit] call FUNC(getName);
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2015-01-11 16:42:31 +00:00
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} else {
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_name = getText (configFile >> "CfgVehicles" >> typeOf _unit >> "displayName");
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};
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};
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_name
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