mFact=1;// Metabolism factor - number from interval <0, 1> (0 - metabolism has no influence, 1 - metabolism has full influence (no other temperature source will be considered))
tBody=32;// Metabolism temperature of the model (in celsius)
};
classAll;
// Up to this point, the thermal properties apply to the entire model,
// so if a vehicle's engine starts, the entire model will begin to warm up at the rate of htMax up to a temperature of afMax,
// likewise if it begins driving, the entire model will heat up at the rate specified by htMax to a maximum temperature of mfMax.
classAllVehicles:All{
htMin=60;// Minimum half-cooling time (in seconds)
htMax=1800;// Maximum half-cooling time (in seconds)
afMax=70;// Maximum temperature in case the model is alive (in celsius)
mfMax=50;// Maximum temperature when the model is moving (in celsius)
mFact=0.0;// Metabolism factor - number from interval <0, 1> (0 - metabolism has no influence, 1 - metabolism has full influence (no other temperature source will be considered))
tBody=0;// Metabolism temperature of the model (in celsius)
};
classAnimal;
classAnimal_Base_F:Animal{
mFact=1;// Metabolism factor - number from interval <0, 1> (0 - metabolism has no influence, 1 - metabolism has full influence (no other temperature source will be considered))
tBody=32;// Metabolism temperature of the model (in celsius)