ACE3/addons/flashlights/CfgWeapons.hpp

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class CfgWeapons {
class ItemCore;
class ACE_ItemCore;
class InventoryItem_Base_F;
class InventoryFlashlightItem_Base_F;
class acc_flashlight: ItemCore {
class ItemInfo: InventoryFlashlightItem_Base_F {
class Flashlight {
ACE_Flashlight_Colour = "white";
ACE_Flashlight_Size = 2.75;
};
};
};
class ACE_Flashlight_MX991: ACE_ItemCore {
displayName = CSTRING(MX991_DisplayName);
descriptionShort = CSTRING(MX991_Description);
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model = QPATHTOF(data\MX_991.p3d);
picture = QPATHTOF(UI\mx991_ca.paa);
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scope = 2;
class ItemInfo: InventoryItem_Base_F {
mass = 1;
class FlashLight {
ACE_Flashlight_Colour = "red";
ACE_Flashlight_Size = 1.75;
};
};
};
class ACE_Flashlight_KSF1: ACE_ItemCore {
displayName = CSTRING(KSF1_DisplayName);
descriptionShort = CSTRING(KSF1_Description);
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model = QPATHTOF(data\KSF_1.p3d);
picture = QPATHTOF(UI\ksf1_ca.paa);
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scope = 2;
class ItemInfo: InventoryItem_Base_F {
mass = 1;
class FlashLight {
ACE_Flashlight_Colour = "red";
ACE_Flashlight_Size = 1.5;
};
};
};
class ACE_Flashlight_XL50: ACE_ItemCore {
displayName = CSTRING(XL50_DisplayName);
descriptionShort = CSTRING(XL50_Description);
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model = QPATHTOF(data\Maglight.p3d);
picture = QPATHTOF(UI\xl50_ca.paa);
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scope = 2;
class ItemInfo: InventoryItem_Base_F {
mass = 1;
class FlashLight {
ACE_Flashlight_Colour = "white";
ACE_Flashlight_Size = 2.15;
};
};
};
};