ACE3/addons/refuel/functions/fnc_readFuelCounter.sqf

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#include "script_component.hpp"
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/*
* Author: GitHawk
* Reads the fuel counter.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Fuel Source <OBJECT>
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*
* Return Value:
* None
*
* Example:
* [player, fuelTruck] call ace_refuel_fnc_readFuelCounter
*
* Public: No
*/
params [["_unit", objNull, [objNull]], ["_source", objNull, [objNull]]];
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private _currentFuel = [_source] call FUNC(getFuel);
private _fuelCounter = if (_currentFuel == REFUEL_INFINITE_FUEL) then {
_source getVariable [QGVAR(fuelCounter), 0]
} else {
(_source getVariable [QGVAR(fuelCounter), _currentFuel]) - _currentFuel
};
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private _fuelCounter = 0.01 * round (100 * _fuelCounter);
[[LSTRING(Hint_FuelCounter), _fuelCounter], 1.5, _unit] call EFUNC(common,displayTextStructured);