ACE3/addons/overheating/script_component.hpp

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#define COMPONENT overheating
#include "\z\ace\addons\main\script_mod.hpp"
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// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
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#ifdef DEBUG_ENABLED_OVERHEATING
#define DEBUG_MODE_FULL
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#endif
#ifdef DEBUG_SETTINGS_OVERHEATING
#define DEBUG_SETTINGS DEBUG_SETTINGS_OVERHEATING
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#endif
#include "\z\ace\addons\main\script_macros.hpp"
#define TEMP_TOLERANCE 50
#ifdef DEBUG_MODE_FULL
#define TRACE_PROJECTILE_INFO(BULLET) _vdir = vectorNormalized velocity BULLET; _dir = (_vdir select 0) atan2 (_vdir select 1); _up = asin (_vdir select 2); _mv = vectorMagnitude velocity BULLET; TRACE_3("adjusted projectile",_dir,_up,_mv);
#else
#define TRACE_PROJECTILE_INFO(BULLET) /* noDebug */
#endif