ACE3/addons/respawn/functions/fnc_showFriendlyFireMessage.sqf

31 lines
709 B
Plaintext
Raw Normal View History

/*
Name: ACE_Respawn_fnc_showFriendlyFireMessages
Author(s):
commy2
Description:
shows a message in system chat of who killed who
Parameters:
0: OBJECT - unit
1: OBJECT - killer
Returns:
VOID
*/
#include "script_component.hpp"
2015-01-12 09:07:03 +00:00
private ["_unit", "_killer"];
_unit = _this select 0;
_killer = _this select 1;
2015-01-12 09:49:21 +00:00
if (_unit != _killer && side group _unit in [side group ACE_player, civilian] && {side group _killer == side group ACE_player}) then {
2015-01-13 15:29:35 +00:00
systemChat format ["%1 was killed by %2", [_unit] call EFUNC(common,getName), [_killer] call EFUNC(common,getName)];
2015-01-12 09:07:03 +00:00
// Raise ACE globalEvent
["killedByFriendly", [_unit, _killer]] call EFUNC(common,globalEvent);
2015-01-12 09:07:03 +00:00
};