ACE3/addons/attach/functions/fnc_getChildrenAttachActions.sqf

53 lines
1.6 KiB
Plaintext
Raw Normal View History

/*
* Author: Garth de Wet (LH), PabstMirror
* Show the ammo counts for a static weapon.
* Called from "insertChildren" on interact_menu
*
2016-06-18 09:50:41 +00:00
* Arguments:
* 0: Target <OBJECT>
* 1: Player <OBJECT>
*
2016-06-18 09:50:41 +00:00
* Return Value:
* ChildActiosn<ARRAY>
*
* Example:
* [player, player] call ace_attach_fnc_getChildrenAttachActions
*
* Public: No
*/
#include "script_component.hpp"
params ["_target","_player"];
2015-08-06 18:17:59 +00:00
TRACE_2("params",_target,_player);
private _listed = [];
private _actions = [];
{
if !(_x in _listed) then {
_listed pushBack _x;
private _item = ConfigFile >> "CfgMagazines" >> _x;
if (getText (_item >> "ACE_Attachable") != "") then {
private _displayName = getText(_item >> "displayName");
private _picture = getText(_item >> "picture");
private _action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call CBA_fnc_execNextFrame}, {true}, {}, [_x]] call EFUNC(interact_menu,createAction);
_actions pushBack [_action, [], _target];
};
};
} forEach (magazines _player);
{
if !(_x in _listed) then {
_listed pushBack _x;
private _item = ConfigFile >> "CfgWeapons" >> _x;
if (getText (_item >> "ACE_Attachable") != "") then {
private _displayName = getText(_item >> "displayName");
private _picture = getText(_item >> "picture");
private _action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call CBA_fnc_execNextFrame}, {true}, {}, [_x]] call EFUNC(interact_menu,createAction);
_actions pushBack [_action, [], _target];
};
};
} forEach (items _player);
_actions