2015-01-11 20:39:49 +00:00
|
|
|
#include "script_component.hpp"
|
|
|
|
|
|
|
|
/*
|
|
|
|
Author: eRazeri and CAA-Picard
|
|
|
|
|
|
|
|
Attach an item to the unit
|
|
|
|
|
|
|
|
Arguments:
|
|
|
|
0: unit
|
|
|
|
1: Item name
|
|
|
|
|
|
|
|
Return Value:
|
|
|
|
none
|
|
|
|
*/
|
|
|
|
|
|
|
|
private ["_unit", "_itemName", "_attachedItem"];
|
|
|
|
|
|
|
|
_unit = _this select 0;
|
|
|
|
_itemName = _this select 1;
|
|
|
|
|
|
|
|
// Check if unit has an attached item
|
|
|
|
if (_unit getVariable [QGVAR(ItemName), ""] != "") exitWith {};
|
|
|
|
|
|
|
|
// Check if the unit still has the item
|
|
|
|
if !((_itemName in items _unit) or (_itemName in magazines _unit)) exitWith {};
|
|
|
|
|
|
|
|
// Attach item
|
|
|
|
switch true do {
|
|
|
|
case (_itemName == "AGM_IR_Strobe_Item") : {
|
|
|
|
_attachedItem = "AGM_IR_Strobe_Effect" createVehicle [0,0,0];
|
|
|
|
_attachedItem attachTo [_unit,[0,-0.11,0.16],"pilot"];//makes it attach to the head a bit better, shoulder is not good for visibility - eRazeri
|
2015-01-13 05:14:27 +00:00
|
|
|
[localize "STR_AGM_Attach_IrStrobe_Attached"] call EFUNC(common,displayTextStructured);
|
2015-01-11 20:39:49 +00:00
|
|
|
};
|
|
|
|
case (_itemName == "B_IR_Grenade") : {
|
|
|
|
_attachedItem = "B_IRStrobe" createVehicle [0,0,0];
|
|
|
|
_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
|
2015-01-13 05:14:27 +00:00
|
|
|
[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(common,displayTextStructured);
|
2015-01-11 20:39:49 +00:00
|
|
|
};
|
|
|
|
case (_itemName == "O_IR_Grenade") : {
|
|
|
|
_attachedItem = "O_IRStrobe" createVehicle [0,0,0];
|
|
|
|
_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
|
2015-01-13 05:14:27 +00:00
|
|
|
[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(common,displayTextStructured);
|
2015-01-11 20:39:49 +00:00
|
|
|
};
|
|
|
|
case (_itemName == "I_IR_Grenade") : {
|
|
|
|
_attachedItem = "I_IRStrobe" createVehicle [0,0,0];
|
|
|
|
_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
|
2015-01-13 05:14:27 +00:00
|
|
|
[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(common,displayTextStructured);
|
2015-01-11 20:39:49 +00:00
|
|
|
};
|
|
|
|
case (_itemName == "Chemlight_blue" or {_itemName == "Chemlight_green"} or {_itemName == "Chemlight_red"} or {_itemName == "Chemlight_yellow"}) : {
|
|
|
|
_attachedItem = _itemName createVehicle [0,0,0];
|
|
|
|
_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
|
2015-01-13 05:14:27 +00:00
|
|
|
[localize "STR_AGM_Attach_Chemlight_Attached"] call EFUNC(common,displayTextStructured);;
|
2015-01-11 20:39:49 +00:00
|
|
|
};
|
|
|
|
default {
|
|
|
|
if (true) exitWith {};
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
// Remove item
|
|
|
|
_unit removeItem _itemName;
|
|
|
|
_unit setVariable [QGVAR(ItemName), _itemName, true];
|
|
|
|
_unit setVariable [QGVAR(Item), _attachedItem, true];
|