ACE3/addons/switchunits/config.cpp

30 lines
632 B
C++
Raw Normal View History

2015-01-12 13:54:36 +00:00
#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
2015-01-18 07:32:07 +00:00
requiredVersion = REQUIRED_VERSION;
2015-01-13 05:14:27 +00:00
requiredAddons[] = {"ace_main", "ace_common"};
2015-01-12 14:09:07 +00:00
author[] = {"bux578"};
authorUrl = "https://github.com/bux578/";
2015-01-18 07:32:07 +00:00
VERSION_CONFIG;
2015-01-12 13:54:36 +00:00
};
};
2015-01-12 14:09:07 +00:00
#include "CfgEventHandlers.hpp"
2015-01-12 14:47:22 +00:00
#include "CfgVehicles.hpp"
class ACE_Parameters_Numeric {
GVAR(SafeZoneRadius) = 100;
};
class ACE_Parameters_Boolean {
GVAR(EnableSwitchUnits) = 0;
GVAR(SwitchToWest) = 0;
GVAR(SwitchToEast) = 0;
GVAR(SwitchToIndependent) = 0;
GVAR(SwitchToCivilian) = 0;
GVAR(EnableSafeZone) = 1;
};